Game Corp

Game Corp

di Rowkilla
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Game Corp

Voto:
4.0
Rilasciato: December 18, 2012
Ultimo aggiornamento: January 02, 2013
Sviluppatore: Rowkilla

Tag per Game Corp

Descrizione

Gestisci il tuo Game Studio, guadagna un sacco di soldi, batti gli studi rivali e trionfa agli awards! Avvia la tua Game Corp da zero e falla diventare la migliore di sempre! Scegli i generi che vuoi sviluppare e metti i tuoi lavoratori all'opera! Partecipa alla cerimonia degli awards e vinci tutti i premi! Allena i tuoi lavoratori al massimo e crea il team di sviluppatori definitivo! Grazie per aver giocato :)

Come si gioca

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FAQ

Cos'è Game Corp?
Game Corp è un gioco di simulazione gestionale creato da Rowkilla in cui costruisci e gestisci la tua azienda di sviluppo videogiochi.

Come si gioca a Game Corp?
In Game Corp assumi dipendenti, li assegni ai progetti, sviluppi videogiochi e gestisci le risorse per far crescere la tua azienda.

Quali sono i principali sistemi di progressione in Game Corp?
La progressione in Game Corp si ottiene guadagnando profitti dalle uscite dei giochi, migliorando l'ufficio e formando lo staff per aumentarne le competenze.

Su quali piattaforme si può giocare a Game Corp?
Game Corp è un gioco in Flash giocabile tramite browser web su portali di gaming come Kongregate.

Game Corp ha caratteristiche di gameplay uniche?
Game Corp si distingue per le sue meccaniche di gestione dei progetti, permettendo di supervisionare più giochi contemporaneamente e bilanciare il carico di lavoro dei dipendenti.

Aggiornamenti dello sviluppatore

Oct 3, 2015 12:58am

Game Corp DX has just launched on Steam! If you enjoy the Flash version take a look at the much improved Steam version with a lot more polish and many new features! Cheers!

Commenti

0/1000
oBiohazard avatar

oBiohazard

Jan. 03, 2013

1321
25

I wish the training cubicle didn't let you train people who were in the middle of a project, and that the project manager didn't let you put people in the project who were training.. or if it at least let you know who was training and who wasn't at that moment. I have a ton of workers sitting at a table twiddling their thumbs waiting for one person. D:

vito112 avatar

vito112

Dec. 19, 2012

1011
25

You should add sponsors that would give us either a certain amount of money each month, a bonus depending on the ratings your game has on release or both!

MikeTheGod avatar

MikeTheGod

Dec. 18, 2012

952
34

You need to be able to fire workers. All my workers cost too much since all my games are archived so now I'm endlessly losing money...

Rowkilla
Rowkilla Sviluppatore

I have tweaked the income for Micro Games and reduced cost of salaries slightly. Hope this helps with the difficulty :)

ironpenguin avatar

ironpenguin

Dec. 21, 2012

680
37

Simply put, ive run into a nice little issue as a result of being unable to fire workers. i have two skilled and two newbies. as a result, im being charged 20k a month in wages...the problem? some of my games just got archived. now as a result my income is lower then my upkeep for their salaries. if i could fire the weaker ones this wouldnt be an issue, as i could easily crank out higher quality games to fix this, but oh wait. i cant, and without that, im unable to produce any games at all.

daRk_MonkEy avatar

daRk_MonkEy

Dec. 18, 2012

580
35

Improvements that should be made: Make the awards actually every year instead of every three months, because that gives a huge bonus to you in the beginning. Make it less costly to make games, when a game costs more to make than you make off of it there's a problem. Make wages more solid, instead of increasing monthly have promotions that you can give them that will increase productivity and ect. After these improvements and more the game will be a 5/5 but until them 4/5.

Rowkilla
Rowkilla Sviluppatore

The awards are actually every year, but the first time you start a game it starts in September. I have adjusted some values, hope it helps the salaries/income. Thanks for your feedback :)