Super Ordinary Joe
di SmallIsBeautiful
Super Ordinary Joe
Tag per Super Ordinary Joe
Descrizione
For Joe, the path to success is right ahead, but is he dedicated enough to attain it? Grind your way to a healthy athletic body in this upgrade / platformer game and get... the... CAKE!!
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!!TIP!!
To use a gamepad, map the
controls with JoyToKey :
https://joytokey.net/en/
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GAME CONTROLS
Running :
Left / Right or S / F
Jumping :
Z / C / E / J
Punching :
X / V / K
VOLUME CONTROL
-(1) . SFX . (2)+
-(3) MUSIC (4)+
A game by Small is Beautiful Studio
www.smallinteractive.com
Come si gioca
Left and Right or S and F to run.
Z / C / J / E to jump
X / V / K to punch
FAQ
Cos'è Super Ordinary Joe?
Super Ordinary Joe è un platform idle sviluppato da Small is Beautiful, dove aiuti un ragazzo qualunque a diventare un eroe attraverso corse ripetute e potenziamenti.
Come si gioca a Super Ordinary Joe?
In Super Ordinary Joe corri e salti ripetutamente nei livelli, raccogliendo caffè e monete, poi usi queste risorse per acquistare potenziamenti che ti permettono di andare più lontano al tentativo successivo.
Quali sono i principali sistemi di progressione in Super Ordinary Joe?
Il gioco presenta un sistema di progressione basato sulla raccolta di caffè e monete, che usi per migliorare abilità come forza, salto e resistenza per prestazioni migliori nelle corse future.
Ci sono meccaniche uniche in Super Ordinary Joe?
Super Ordinary Joe si distingue come idle platformer dove fallire intenzionalmente le corse serve a raccogliere risorse e migliorarsi gradualmente, fondendo meccaniche incrementali con gameplay platform d'azione.
Su quali piattaforme si può giocare a Super Ordinary Joe?
Super Ordinary Joe è disponibile come browser game su piattaforme come Kongregate.
Aggiornamenti dello sviluppatore
I’m FAIRLY SURE I’ve fixed all collision bugs that cause gamboos and Joe to teleport on top of stuff. Probably fixed the bug that caused the end of the day never to trigger when falling between two gamboos.
Hopefully I haven’t created any other bugs in the process, leg me know if anything else pops!
Commenti
Rizzou
Aug. 29, 2019
PROTIP: Punching makes 1hit-ko at lv17, but on lv20 it gives you 2 coins per kill
Sakgeres
Sep. 08, 2021
For those wondering, the joypad upgrade just makes you lose a random stat. Couldn't find anything about this in the top comments, so upvote this for everyone to see!
celsoccaj
Aug. 13, 2019
I must say that the second part feels a bit annoying, because it is the same thing happening all over again. It is still fun though. It would be nice if you could think of something to give a sense of progress when getting to the second part. Other than that, really nice game, 5/5 :)
Hey! Thanks a lot for your comment. That's why I kept it down to 2 levels. :D I'll be looking for ways to make a worthy sequel.
arlot
Oct. 10, 2019
A couple of simple things I wish people would've told me in the comments rather than just complaining about the game design:
1. The different foods only really matter once you have the "Yin and Yang" upgrade that increases your max stamina. At the start of the game, just buy burgers because they are the most efficient way to refill your stamina bar. Until you've started to upgrade your max stamina, there are no negative consequences to buying burgers.
2. It takes 4 punches to kill enemies at the start of the game, and killing enemies will award you a coin.
I know these are really simple things, but they just would've been nice to know when I started playing.
Actually eating burgers does decrease your stamina a little bit every time. It's not always noticeable on the bar because it's a very small decrement. Brocolis increases your stamina a little bit.
Atombender
Oct. 09, 2019
Medium badge for beating the first level is pretty generous. Also if you already beat the second level (and the game), the badge won't be auto-awarded, you'll have to go through 1-1 again.