SuicIDLE

SuicIDLE

di TimeWastingGames
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SuicIDLE

Voto:
3.6
Rilasciato: November 18, 2019
Ultimo aggiornamento: November 07, 2020
Sviluppatore: TimeWastingGames

Tag per SuicIDLE

Descrizione

Un gioco inattivo che parla di giocare ai giochi inattivi... e di suicidio.

Come si gioca

Inattivo.

FAQ

Cos'è Suicidle?
Suicidle è un puzzle game basato sulla fisica creato da TimeWastingGames, in cui controlli omini stilizzati per superare ostacoli impegnativi.

Come si gioca a Suicidle?
In Suicidle guidi gli stickman attraverso livelli pericolosi pieni di spuntoni, lame e trappole, cercando di completare gli obiettivi con soluzioni creative.

Chi ha sviluppato Suicidle e dove si può giocare?
Suicidle è stato sviluppato da TimeWastingGames ed è giocabile come browser game su piattaforme come Kongregate.

Che tipo di progressione o livelli offre Suicidle?
Suicidle presenta diversi livelli, ognuno con enigmi e pericoli unici che aumentano di complessità man mano che avanzi.

Suicidle è un gioco single-player o multiplayer?
Suicidle è un puzzle game per giocatore singolo incentrato sulla risoluzione di sfide fisiche con personaggi stickman.

Aggiornamenti dello sviluppatore

Nov 7, 2020 12:45pm

Game Updated 11/07/2020

We found the missing game buff (Idle Existentialist) and added it. Also fixed a crash with time skipping if your depression bar wasn’t full.

Commenti

0/1000
Xaoz avatar

Xaoz

Nov. 21, 2019

297
6

Game itself is incredibly fun. Great story and concept, fun gameplay. The only problem with this game is the longer you play, the more progress gets gated behind idle bucks, which are nearly impossible to get. You either have to wait for days to get idle bucks passively (1/day) or grind manually for hours and hours to have a very small chance at rolling a single idle buck through the spin system. Despite all the time and effort that was obviously put into this game, the idle buck system makes it feel like a cash grab. Please make idle bucks more readily available so we can enjoy this amazing game.

The__Critic avatar

The__Critic

Nov. 22, 2019

251
6

Can we maybe get IdleBucks for every 2 or 3 levels of achievements instead of only after maxing them? It still all feels slow right now and if it slows down much more than it really suddenly has I doubt I will keep playing.

Xenorun avatar

Xenorun

Nov. 20, 2019

211
5

This game is quite solid but as others have stated, the sheer lack of Idle Bucks is crazy. Yes you can get them from spinning but that is gonna be a freak occurrence. Fun at the start but slows down DRASTICALLY unless you pay around chapter 14.

TimeWastingGames
TimeWastingGames Sviluppatore

We hear ya. We've made a number of changes, including giving idle bucks for mastering games and smoothing out the mid-game progression. You can see the patch notes in the forums for details: https://www.kongregate.com/forums/1063408-suicidle/topics/1874363-game-updates-11-21-19?page=1#posts-13283053

PixelPanic avatar

PixelPanic

Nov. 28, 2019

175
5

Came for the idle, stayed for the singing robot.

JindrichO avatar

JindrichO

Nov. 21, 2019

168
7

After chapter 14, there is no progress whatsoever. The dev says you can get up to 36 idle bucks from a spin. But in order to get that, you need to level up a game to level 72 in order to get a tier 6 spin, which has a 2% chance to give you a tier 7 spin. And that has a 2% chance to give the 36 idle bucks. That's a 0.04% chance AFTER leveling a game to level 72, which at around chapter 14 is next to impossible to do.