Dragon Rescue

Dragon Rescue

di Trutruka
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Dragon Rescue

Voto:
3.6
Rilasciato: August 02, 2011
Ultimo aggiornamento: August 04, 2011
Sviluppatore: Trutruka

Tag per Dragon Rescue

Descrizione

Salva l'ultimo drago dalla malvagia Corporazione E.I.S. e combatti il loro esercito di macchine per sopravvivere. Shooter dall'alto con personaggi diversi, vari livelli, boss spietati e potenziamenti per le armi. SE TI È PIACIUTO QUESTO GIOCO, PER FAVORE, DACCIO 5 STELLE, È DAVVERO IMPORTANTE PER NOI. Stiamo lavorando duramente per correggere tutti i bug e i problemi di questo gioco. GRAZIE! Bloccato al livello 4? Ecco una soluzione: http://www.youtube.com/watch?v=9Vw6223rbBE

Come si gioca

segui le istruzioni nel gioco. premi [ESC] per mettere in pausa il gioco

Aggiornamenti dello sviluppatore

Aug 1, 2011 8:10am

IF YOU COMPLETED THE GAME AND DIDN’T SEE THE ENDING JUST KILL DR.RED AGAIN.

4th august update:
- FIXED ENDING! that was a small mistake in the code.
- Now with speed upgrades the character movement is more precise and not only faster
- Fixed a problem that prevented the ending from showing
- No more invisible enemies after retry levels! (we hope so!!)
- The dissapearing fireballs and D.Spirits in final levels should be fixed now, i just tested 89 times and it didn’t happen
- other minor bug fixes.

3th august update:

- Now the character flashes when a bullet hits it
- The bosses now indicate when they have low energy, so you know you are about to kill them
- Cloning boss fixed v3.0 (sorry about that)
- Lassers of the boss 4 now damages less
- Other minor bug fixes

2th august update:
- NOW WITH SAVEGAME
Reported bugs were fixed:
- Cloning boss is working as expected now
- Invisible boss after retry the level 5
- the dragon stopping to shoot fireballs with level 4 upgrade.

Commenti

0/1000
Avalus avatar

Avalus

Aug. 03, 2011

300
5

I kinda like this game and the animations, but to be honest some dialogues sound a bit awkward to me.
Anyway, when I started playing the first thing that came to my mind was "Okay, this game needs a Hitbox". Next thing: Boss Health. Now, I know you made them flash when they are low on HP but that's just not the same. A Health Bar would be much more convenient (but maybe that's just me). Collecting stuff is annoying and a "magnet" upgrade would be wonderful! I didn't notice any real difference when upgrading flying speed, maybe that's a bug? Also it irritated me that this game is not finished yet (?). After the last available level Eva just says something implying the game will continue, but it doesn't. You should add a note or a screen saying that the game isn't finished yet after beating the last Mission. That's all for now, keep up the good work!

Trutruka
Trutruka Sviluppatore

Thanks for your tips. We are listening and we will do a lot of change in the Second part. We will take your tips for the next part too. Thanks and play again :D

A4TH_Afirnis avatar

A4TH_Afirnis

Aug. 03, 2011

359
13

A health bar for the bosses would be a great thing :)

Trutruka
Trutruka Sviluppatore

Now the bosses starts flashing when they are low on energy so you know they are about to die.

irrimn avatar

irrimn

Aug. 02, 2011

110
5

A few suggestions:

1) The dragon needs a "magnet" ability that draws money and energy towards him that is upgradeable.

2) The dragon also needs the ability to upgrade the blue bar, so the power can be used for longer periods of time when full and the blue bar can fill itself multiple times (IE; upgrade the blue bar once and you can have 2 full bars in reserve, twice you can have 3 full bars etc.) Full bars could be represented by small blue orbs just above the blue bar. Also, the blue bar should be able to be upgradable so you start the level with 1/2/3/4 full bar(s).

Furthermore, I think the dragon's main shot should be changeable (like different weapons) so that he could either have a shot/spread like is currently in the game, or he could have all shots forward. He could also have lasers that would be weaker but would have no travel time, whereas the bullet/shots have to travel to hit.

TLDR; MORE UPGRADES FOR EVERYTHING.

Great game so far btw, 5/5!

Trutruka
Trutruka Sviluppatore

hey i like some of those ideas, but maybe is too late to include them in Dragon Rescue 1, we are taking notes for DR2 ;)

gater345 avatar

gater345

Aug. 03, 2011

247
16

this game seems neat but what I"m really inpressed about is that the devleper is lishting to our problems and acutaly fixing them

Trutruka
Trutruka Sviluppatore

thank you ;) that's we are trying to do!

weman avatar

weman

Aug. 02, 2011

298
29

This Dragon must be REALLY good if they need a Gundam to take him out.