Electrikill

Electrikill

di VictorG1
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Electrikill

Voto:
2.7
Rilasciato: December 09, 2011
Ultimo aggiornamento: December 13, 2011
Sviluppatore: VictorG1

Tag per Electrikill

Descrizione

Electrikill! Find yourself suddenly enrolled in an unknown military and tasked with learning how to effectively unleash electric death on a variety of drones!

20 Tests to complete!
20 Star Challenges!
Achievements!
Weapon upgrades!
Story text!
Hot girls in uniform!

Come si gioca

Click to shoot, aim with mouse.
M to toggle all audio.
T to load normal ammo.
Y to load scattergun ammo (after purchase).
U to load shotgun ammo (after purchase).
Escape to end a test prematurely.

Aggiornamenti dello sviluppatore

Dec 9, 2011 2:25am
  • Version 1.01 *
  • All credits earnings doubled! Earn double the credits on any kill, and 5000 credits for defeating any star challenge!
  • Stage 6 made slightly less swarm-y.
  • 100k creds achievement should now be working.
  • Test 11 now has the redwhale! Get that fully-special-upgraded normal gun primed!
  • Test 18 now allows the full 10 shots.
  • Sponsor intro screen now informs you of the need to click or press space to continue.
  • Achievement text for the normal special upgrade has been fixed.
  • Scattergun and shotgun shots now count towards shots fired achievements as intended.
  • Redwhale and Spazz health bars should no longer disappear.
  • Upgrade screen buttons should no longer go green without purchase.

Commenti

0/1000
Kartsa avatar

Kartsa

Dec. 09, 2011

3
0

Level (or test, what ever)6 is incredible overkill. Even with a tuned up shotgun I can't sometimes get to a "gap" that that forms in that "green zone" at all. Had to put that ammo limit there too besides that incredible friendly unit spam?
(could have expected something like this in latter levels, however.)
Ps, only upgrade I noticed that actually did something by level six was shotgun's extra shells. Perhaps there could have read what they did.

Could have been good game. Meh.

VictorG1
VictorG1 Sviluppatore

Thanks for the feedback. Level 6 seems to be everyone's biggest complaint so far - so that's been toned down considerably.

Yominokuni avatar

Yominokuni

Dec. 09, 2011

2
0

Lots of the later levels seem overkill. i got no problem with hard games, but having to rely on luck that a certain aircraft spawns in a place where there would happen to be an opening withing a certain timeframe is not my idea of a fun game.

jbirdx10 avatar

jbirdx10

Dec. 11, 2011

1
0

Decent game, the upgrade screen needs a little fine tuning, can be a little over bearing. Maybe split up the different types of ammo. Other than that not a bad game.

Do_One avatar

Do_One

Dec. 09, 2011

3
1

id rather shoot the woman in the opening shot in the butt

222gizmo avatar

222gizmo

Dec. 09, 2011

2
1

Good thing! it's a nice stress killer.

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