DarkBase: incubation
di Xplored
DarkBase: incubation
Tag per DarkBase: incubation
Descrizione
In questo gioco survival-horror ricco d'azione, il Tenente Alice Foster è l'unica sopravvissuta della squadra StarForce “Skorpio“ sulla StarBase Delta 12. Con il solo supporto dell'Intelligenza Artificiale “Themistocles”, dovrà entrare nella base per scoprire cosa ha causato il blackout e affrontare la “presenza sconosciuta” che ha ucciso tutti i suoi compagni. Sparatutto thriller sanguinoso. Atmosfera da film Sci-Fi “Alien”. Storia, personaggi e nemici originali. Sistema di illuminazione esclusivo con luci dinamiche e oscurità. Colonna sonora originale con transizione automatica tra esplorazione e azione. Sistema di particelle dinamiche spettacolare. 6 livelli di pura adrenalina. Entra ora nella base oscura!
Come si gioca
"WASD" per muoverti: W su, A sinistra, D destra, S giù. "Mouse" per muovere il mirino dell'arma (e per ruotare il personaggio Lt. Foster). "Tasto sinistro del mouse" per sparare. "Rotella del mouse" o Q ed E per cambiare arma. F per accendere/spegnere la torcia. "Barra spaziatrice" per usare oggetti interattivi (console, porte, dispositivi, ecc.)
Aggiornamenti dello sviluppatore
This is the first flashgame we did witht the new dev.Team…2 years ago.
We just uploaded it so late today, simply ’cause… We discovered it was not yet published on Kong!
:-D
Most of you who just played our other games know how technically better they can be. And…who has just played DarkBase 2 and DarkBase 3 (available on Kong too) would probebly like this game, not as the ultimate shooter…but as the origin of the saga that is qualitatively growing title after title.
We hope you enjoy :-D
Commenti
SpaceLine
Jul. 31, 2010
I dislike how I can have 340 rifle ammo, and then the next time I pick up a rifle icon, I have only 100. Not cool. I can save up all the ammo over the previous levels and then lose it. Same with the shotgun. Change the properties of the rifle and shotgun icons so they add ammo instead of changing it to a pre-set value.
Other than that, great game! But do fix that.
PianoMeister3
Mar. 26, 2011
The sequence to open the labs doors is: Near left, near right, far left, far right. Plus this comment to keep it alive!!
Choc_Donut53
Mar. 26, 2011
Great Game! It really gives a feeling of fear to the player. I was quite scared sometimes! :) Some things to consider: Maybe make it a little brighter because you can't see the enemys most of the time and does the flash light like, run out of batterys coz i switch weapon and I can't turn it on again. And I found it a little bit hard with the large hoards of red lizards. And if this game was first person it would be one of the best on kong. and maybe when you start a new game you could choose a male or female and tell the payer the controlls. plus this if u agree with these changes.
Andvaranaut
Jul. 31, 2010
Nice game with nice graphics. But in my opinion much too dark. Sometimes I can't even see the enemy.
Pumpkinsmile
May. 10, 2012
And when you arrive at the huge-container and themistocles says "Huge, bullet-proof, Behemoth" and you say : "oh, great is there a big, huge, immortal, f**king Behemoth with me, in a sealed, dark, lost-I-don't-know-where-f**king spaceship? Perfect! see ya!" and f**king leave