1WS2 Beta
di box10Guys
1WS2 Beta
Tag per 1WS2 Beta
Descrizione
Ciao ragazzi, ecco il tanto atteso beta test di 1 Will Survive 2! Come potete vedere, deathmatch e obiettivi non sono ancora pronti, né la possibilità di salvare la partita. . versione di test più recente qui: http://www.kongregate.com/games/box10Guys/1ws2-beta-2-21
Come si gioca
Dacci più feedback possibile. Il gioco è troppo difficile o troppo facile? Troppo noioso? Troppo lento? Manca qualcosa? Stiamo pensando di aggiungere tasti rapidi per costruire unità. magari i tasti da 1 a 0 per le unità corpo a corpo e a distanza
Aggiornamenti dello sviluppatore
Note: Webmasters- this is sitelocked to kong, please don’t take it. The final version will be online in the next week or two.
Commenti
box10Guys
Oct. 04, 2010
newer version:
http://www.kongregate.com/games/box10Guys/1ws2-beta-2-22
OneLeggedRhino
Sep. 17, 2010
Tooltips for producing units should show their stats. I need to know how much damage a cannon does, not that it "shoots metal balls!"
Hammyobob
Sep. 17, 2010
As bob said, the game is a little too easy; but by no means does it suck. It's an amazing game but my ways of improvement are.. You need to see less units by mission 3; I mean the game gets really boring because you can just upgrade resource production then spam units. The back button needs to be removed; as a player who might click too much might go back to the main on accident and then have to restart. The speed up button might need a little adjustment as it doesn't speed up that much. As Edgar said, the enemies need to stop and recruit as sending them 1 by 1 is just a slaughter, and if you watch the CPU's building they sometimes get other buildings before the required ones. (Sorry for the wall of text :D)
OneLeggedRhino
Sep. 17, 2010
Please make the computer understand to group its troops, not send them 1 at a time. Once you do that, you'll probably want to reduce the computer's economic advantage. (Basically, better AI, less computer cheating).
cmynatt
Sep. 17, 2010
I found that once the computers initial attack of footman and macemen is held off, it is very easy to hold off the rest of the attacks, just massing up units until you are fully upgraded, and then demolishing the opponent. I never felt the need to build any of the lesser units, such as catapults, rifleman, knights, etc.