Cavern

Cavern

di brybam
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Cavern

Voto:
2.6
Rilasciato: April 01, 2012
Ultimo aggiornamento: April 01, 2012
Sviluppatore: brybam

Tag per Cavern

Descrizione

In cavern, you play as two deep sea explorers stuck miles below the surface. They'll have to use every weapon and tool in their arsenal to make it.
Navigate deep underwater caverns never explored before, until now. Uncover lost relics, fight strange underwater enemies. Who knows what could possibly be down there.
You'll just have to play to find out.

Come si gioca

ARROW keys to move - A/D to change facing direction.
W/S to move gun up/down

SPACE to shoot
C to activate sonar
T to transform sub into heavy weapons mode.

(when in heavy weapons mode, you can not move as fast, boost, or use sonar. But you have a shield and a really awesome cannon)

Aggiornamenti dello sviluppatore

Apr 1, 2012 11:07pm

http://cavern.brybam.com

FAQ

Cos'è Cavern?

Cavern è un idle incrementale sviluppato da brybam in cui i giocatori esplorano un misterioso mondo sotterraneo per raccogliere tesori e risorse.

Come si gioca a Cavern?

In Cavern, scavi attraverso gli strati della caverna cliccando o aspettando il progresso automatico, raccogli risorse e le spendi in potenziamenti per scavare più velocemente ed esplorare più a fondo.

Quali sistemi di progressione ci sono in Cavern?

Cavern offre diversi sistemi di progressione tra cui raccolta risorse, potenziamenti permanenti e sblocco di nuovi strumenti per scavare ed esplorare man mano che avanzi.

Cavern ha progresso offline?

Sì, Cavern supporta il progresso offline, permettendo a estrazione e raccolta risorse di continuare anche quando non giochi attivamente.

Su quali piattaforme posso giocare a Cavern?

Cavern è un idle game per browser giocabile su piattaforme web che supportano giochi Flash o HTML5.

Commenti

0/1000
brainisdead avatar

brainisdead

Apr. 03, 2012

3
0

what screen resolution is this optimised for?
its WAY too big.

brybam
brybam Sviluppatore

Sorry It was designed for a class project and we needed it to be big. Wasn't planning to put it on Kongregate at first. If we develop a future version... we'll make sure it can be scaled down.

Weegee_pug avatar

Weegee_pug

Apr. 02, 2012

1
0

Game is really big, but it didnt have to fit the whole screen to be fun. Although it was linear and confusing at sometimes, it was still a fun game. the last boss was too easy

sirpuffer avatar

sirpuffer

Apr. 02, 2012

2
2

impopsible to play when I move in any direction the screen moves tooo

brybam
brybam Sviluppatore

Huh? what do you mean? Can you be more specific. I'd like to fix the issue. But i'm not seeing it.

bitingback avatar

bitingback

Apr. 25, 2012

0
0

Host Not Configured to Serve Web Traffic

You've requested a page on a website (cavern.brybam.com) that is on the CloudFlare network. Unfortunately, the host web server does not appear to be configured to accept web traffic or serve web traffic. If you are the owner of this website, you should login to CloudFlare and change the DNS records for to resolve to a server configured to serve web traffic.

pvl_staven avatar

pvl_staven

Apr. 05, 2012

0
0

Looks like a nice concept, but the size makes it completely unplayable (at least on my computer). I also don't think using WASD keys to change direction and aim the gun is a good idea, it just makes maneuvering and aiming needlessly difficult. Orienting the sub and aiming the gun with the mouse would be more intuitive.

brybam
brybam Sviluppatore

Yea, we know. The game was designed to be used with a custom controller for a class project and the keyboard controls were a quick port. If i get a chance this summer I might set it up to work with the mouse. Thanks for playing though!