Sword Garden Demo

Sword Garden Demo

di catsobi
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Sword Garden Demo

Voto:
2.8
Rilasciato: March 31, 2020
Ultimo aggiornamento: March 31, 2020
Sviluppatore: catsobi

Tag per Sword Garden Demo

Descrizione

Test your card battling skills! Collect rewards and open packs, improve your deck and strategy! Features a unique automatic battle phase which requires the player to position their cards strategically and precisely to win. Can you get 3 stars on all four bosses?

Come si gioca

h3. Controls

Click to take a card from your hand, and click again to place that card on the field. (No mouse-drag!)

Click to pick up a card from the field, and click again to move it card one space up, left, right, or down.

h3. Battle System

# Cards that are closer to the front act faster.
# When attacking, cards always target the closest enemy.
# Ambiguity in the above situations are resolved through random chance. (e.g. if there are two enemies that are closest, then target a random one)

Read the "Game Rules" section in-game for a more in-depth explanation.

Commenti

0/1000
YaoH5 avatar

YaoH5

Apr. 01, 2020

2
0

Great concept & positioning mechanics. Would love to play a fully fleshed out version with more bosses, cards, and SFX.

Might wanna include a tutorial too - a bit hard to pick up initially

MrEwill avatar

MrEwill

Apr. 23, 2020

1
0

Great game. I hope you get the bugs ironed out and possibly add another boss.
Bug 1) card count not displaying correctly when card size changes until you place another card
Bug 2) Sometimes cards wont load when hovering over them in deck builder mode and the scroll bar loses calibration with the graphical user interface. Must back into main menu and go back into deck builder to fix.
Bug 3) enemy skeledog becomes invisible when smashed into haunted bones. The haunted bones still get targeted normally but it looks like your minions are attacking blank squares.
Bug 4) When you deactivate your cards by using hibernate, assault formation or defense formation, they are not shown as deactivated until they take a hit.

I think the game could use a tutorial mode that explains card turn order and targeting. I personally only had a vague understanding the first times I beat the last boss.

slayer1225 avatar

slayer1225

Jan. 26, 2021

0
0

When switching between decks, all cards in other decks should be available again. Otherwise, it makes it very difficult to slightly tweak a deck to better combat a specific boss.

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