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Sichiken
di eliolanda
Sichiken
Tag per Sichiken
Descrizione
Short: collect coins, move to exit.
Extended: there is two types of levels in game: single-pass levels and double-pass levels.
1. Single pass: collect coins, move to exit. Avoid spikes, handle disappearing tiles.
2. Double pass:
a) Time your actions.
b) First pass - collect coins you can get, tap triggers (if any) for second pass.
c) Second pass - collect remaining coins, while your shadow will repeat previously recored actions. Move to exit.
Come si gioca
Left, Right, Jump.
Reset level: R, E, Enter.
Commenti
Leothyr
Apr. 14, 2012
Fuuny, but the floor feels way too slippery creating an unnecessary handicap.
Hopper262
Apr. 15, 2012
Why, when I "fail" a level, do I have to click Reset myself instead of the level resetting? Why can I touch a block enough to make it disappear, but not enough to collect the coin above it? These bugs, along with the slippery physics, mean resets are both frequent and needlessly annoying.
Bobcat101
Apr. 13, 2012
Love the style of the game, simple but nice. The concept isn't all too original but still a good game. 4/5
ChaoticBrain
Apr. 13, 2012
It's a lot like other puzzle-platformer games I've played, only the controls are slippier, and your second runner can't affect the first runner in any way. The Company of Myself and ChronoTron, among others, already did this sort of thing, and did it better.
zgnumu
Apr. 13, 2012
Fun puzzle game. Challenging, but not excessively so (well, maybe the last few levels). The mechanics aren't really original, but the game is polished well enough to overlook that.