Firestone Well

Firestone Well

di headchant
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Firestone Well

Voto:
2.4
Rilasciato: May 29, 2016
Ultimo aggiornamento: August 19, 2016
Sviluppatore: headchant

Tag per Firestone Well

Descrizione

Incremental Idle RPG

Commenti

0/1000
Krazden avatar

Krazden

May. 30, 2016

3
0

Put 5 points into str for every 1 point into vit. do not spend points on any other stats. look for max hp neck and armor. def does not matter. you want at least a 7%/7% ring, 9/9 is max, obtainable even at level 1. this keeps you alive, flasks are useless. weapon attack is useless, look for high dps weapons/belts. advance your level until you are close to death and then back off to level 1. shop items are dependant on highest level reached not your current level. shop for higher vit items which make your ring heal for more and then push your level again. repeat for the grind. levels 45+ take several minutes to kill because damage scales so poorly to health/healing. get bored, rate the game mediocre and quit.

headchant
headchant Sviluppatore

Thank you for playing and the detailed feedback! I tried to improve many of the points you mentioned in the newest version of the game. Still working on some more long term goals but there is also more stuff planned :)

CrystaW avatar

CrystaW

Jun. 11, 2016

1
0

HP gauge for monster health needs to be more settled... it causes stuff to move around a lot, making for bad clicks!

ArgentDuergar avatar

ArgentDuergar

Aug. 07, 2016

0
0

The requested URL /webgames/firestonewell/index.html was not found on this server.

CrystaW avatar

CrystaW

Jun. 11, 2016

0
0

I broke the game with too much vit... -2 billion health...
Congrats on breaking me!

CrystaW avatar

CrystaW

Jun. 11, 2016

0
0

Monster name also messes with button placement sometimes too...

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