dadadadungeon2
di hojamaka
dadadadungeon2
Tag per dadadadungeon2
Descrizione
Semplice RPG rogue-like.
Come si gioca
Frecce per muoversi. Ctrl per camminare. Shift per muoversi lentamente. "W" per togliere l'arma. "S" per togliere lo scudo. Invio per aprire l'inventario. "D" per buttare via un oggetto quando la finestra degli oggetti รจ aperta. Spazio per usare un oggetto o equipaggiare arma/scudo quando la finestra degli oggetti รจ aperta. Esc per chiudere la finestra degli oggetti quando รจ aperta. Maggiori dettagli qui: http://www.hojamaka.com/game/dungeon2/index_en.php
Commenti
Radec
Oct. 04, 2009
A great game so far. I agree that a system of leveling could really make this a ton of fun. And you wouldn't have to add much per level, just maybe a little defense or attack, or just a small hp boost (like, 5 hp or so)
Boneless
Sep. 30, 2009
Only thing that truly sucks is the damage from traps. Not gaining anything from experience or having items drop from monsters is lame, but doesn't suck.
trizznilla
Sep. 30, 2009
Cool, I love these. Things to work on:
1. Rooms. It's nothing but hallways.
2. Weapon durability gauge.
3. Inventory control is weird.
Fun for awhile!
Dyrak
Sep. 30, 2009
Good simplicity and unique in a sense, a little vague of most items/fighting/equipment. 3/5, 4/5+ potential easily.
Driveinkiller
Jan. 19, 2012
Not horrible, but not very fun either. Equipping stuff felt super clunky and the random damage from traps was absurd. I love the graphics, but the gameplay just is not there for me. Hope to see a more evolved version from you next time. Thanks! 2/5