When Penguins Attack -TD
di kazama_bee
When Penguins Attack -TD
Tag per When Penguins Attack -TD
Descrizione
Salva la razza umana dall'assalto dei malvagi pinguini guerrafondai in questo nuovo folle tower defense. Caratteristiche: * IA per il percorso dei nemici. * Campi di battaglia aperti. * Miglioramenti visivi sulle torri. * Obiettivi sbloccabili. * Medaglie. * Motore grafico personalizzato. Mi piacerebbe ricevere molti feedback sulle prestazioni e sul livello di difficoltà.
Come si gioca
Usa il mouse per acquistare, posizionare e potenziare le torri.
FAQ
Cos'è When Penguins Attack TD?
When Penguins Attack TD è un gioco gratuito di tower defense sviluppato da Kazama Bee in cui devi difenderti da ondate di pinguini attaccanti.
Come si gioca a When Penguins Attack TD?
In When Penguins Attack TD, posizioni strategicamente diversi tipi di torri lungo un percorso per fermare i nemici pinguini prima che raggiungano la fine.
Quali sono le caratteristiche principali di When Penguins Attack TD?
Il gioco offre diversi tipi di torri, varie opzioni di potenziamento, una gamma di pinguini nemici con abilità differenti e più livelli da completare.
Si possono potenziare le torri in When Penguins Attack TD?
Sì, in When Penguins Attack TD puoi potenziare le torri per aumentarne la potenza ed efficacia contro le ondate di pinguini più forti.
Su quale piattaforma si può giocare a When Penguins Attack TD?
When Penguins Attack TD è un tower defense giocabile gratuitamente su browser web che supportano Flash.
Aggiornamenti dello sviluppatore
UPDATE:
Fixed up sound and loading bugs
Also final boss should now award medal.
Percentage Kills corrected (error in pre level enemy count).
Thanks again for all the feedback and bug reports.
UPDATE: Third time lucky :/ fixed all the first frame exports to improve loading.
Will implement hotkeys over the weekend – :)
Commenti
t0mppa
Apr. 26, 2010
The controls are pretty ugly and even the first level got boring about halfway through, because I had gotten all sorts of towers fully upgraded by then, nothing new out there and tons of waves left. The tower targetting AI is silly and the fact that you can't change it makes this a bit annoying to play. The pathfinding AI sucks, because if you trick the first penguin with the build & sell strategy, all the rest will follow every single one of the first ones footsteps, even when it's obvious there's no path that gets closer to the finish in that direction.
swordofnoah
Aug. 05, 2010
Needs Hotkeys,Next wave button,Badges,More enemies,Shorter waves,Speed up Button,They need to say what upgrading a tower will do,Better how to instructions,and some fixes to some bugs.
synalle
Apr. 26, 2010
These maps are ridiculously long. The first 20 or so waves may be a bit of a struggle, but I could just zone out after that - I've always got my maze built and enough missile turrets in place to take care of everything. If you're going to have such massively long maps, the difficulty ought to be scaled up so that the final boss doesn't die the second it enters the screen. I'd prefer if the maps weren't sequential (you didn't need to unlock them) - a shorter story/campaign mode makes sense, but 50-70 waves per map and no way to send waves early makes for a lot of tedium in getting to later maps. The clear button being "c" throws me off - and lack of hotkeys, as someone else has mentioned, is pretty distressing. For the pathfinding AI - it's pretty funky. Juggling is laughably easy and at one point I had a dead end from updating my maze - and all the penguins went into it! After a few waves they stopped - but it was still fairly bizarre while it lasted.
hend
Apr. 27, 2010
I was surprised to see this made the front page. There is no information - you can't see how much damage towers do or how much an upgrade will affect them other than increased range. After the first 20-25 waves, you can pretty much put the game on auto-pilot as it doesn't get much harder. Just buy heat towers, upgrade, win. The 'achievements' are a very weak addition and give you very little incentive beyond just beating each level. No keyboard shortcuts hurts too. Either be able to hold a key to place multiples or hit a numeric key to trigger each building. In this flooded genre, 2/5.
Mykhal
Apr. 26, 2010
Way too easy and very slow. Needs to have a speed up button.