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I don't know what's wrong with the game. When I loaded it the first time, I could start everything without problems and play for 2 hours. When I returned an hour later to upload the game again, the start button won't show no matter how many times I refresh the page or no matter how long I wait. It's really annoying because it didn't happen the first time.
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Dunno if it tells you in-game, but I noticed that if you wait for the bar below your mana bar to get to 100% it deals more damage. 100%, I suppose. It appears to recharge faster on weapons that would generally BE faster.
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Well, i found the bug. For some reason, when i was playing every item i get or monster i kill was infinite. So, if i smash a rock, it would give me infinite iron. The problem: The monsters i kill dont drop anything.
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Man i just found a awesome bug! I was playing them i smashed a bush and i found some wood. But the wood was infinite! Lol! Now i am witch 100 wood and i can get more if i wanna.
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Do not make the mistake of opening the map. You can't close it. :/
Also: It would be nice if the UI-bar wasn't blocking half the map.
And for the record: Some directions would've been awesome.
Otherwise, a fine game! :)
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nice game only 1 flaw it tends to hang at times hile crafting which is quite irritating if u just leveled quite a bit
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You want to know what sucks? The big blue meanie didn't even appear for me, and now I'm stuck. It seems that this has happend to several other players so far and the only solution seems to be to start a new game...
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Great to see developers taking on what their players have suggested. Here's a few more improvements if you ever make a third: 1. Pet breeding/evolution or maybe a skill tree for our pets 2. A more in depth map, showing which areas we have yet to explore 3. Crafting is a great idea, but give us more guidance. Maybe pay gold to unlock recipies or find them hidden in the wild 4. Let us see all skills, so we know what we're working towards. Also, for players who just want to be warriors, upgradeable skills would be useful since there's only 3 melee skills. 5. Customizeable character - e.g. different hairstyle, colour, the option to play as a girl? Hope this helps.
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if you make the shank before it becomes a quest, it doesnt let you complete itbecause there is no more iron around until after you open the gate. you need to restart it then
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Found a bug: If you enter an area where your character is supposed to talk and you open the menu before the dialogue opens, your are not able to continue the dialogue or open any menu again after you closed it once... this forces a restart.
It's not that rare since upon entering a region there is some delay before the dialogue starts... please fix.
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And work on crafting. If i know that i need 3x shells and 3x shells to make a plate, then why adding, let's say 18x shells and 18x shells doesn't work? There is no reason why i have to craft items one by one by one each time watching that animation. Another thing is why i can't just click on the recipe list "Make this" and *poof* item done? It is tedious and artificially prolongs the time a player has to spend on the game without any effort from the game itself.
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I highlight over an egg and click to dispose, and it disposes my other eggs!! Please get it sorted, it's so strenuous to have to find another egg because the game doesn't work :\
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The game is ok, just ok, but it has a lot of problems. There is too much walking going on, it wouldn't be so annoying if you could walk fast, but you can't, so you are forced to go through every screen and that's fun, right? Sadly, no. There is just so much i can take of seeing more or less the exact same level with exact same monster. Why does the hero gets blocked on everything? I mean is it really that crucial to hit a bush exactly 3 pixels to the left or it doesn't work? Even if you can clearly see the stick hits it. Why the mobs walk almost off screen? Cause trying to find something you know did drop is fun? Sure for the first 5000 times maybe. The game is ok, as i wrote, but it is boring and repetitive and is not satisfying enough to make me play it for longer. And thank heavens for a mute music button or i would get a nervous breakdown... 3/5
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don't you just love the games that tell you to control with keyboard yet require you to click that note away with your mouse?
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Almost positive my game is stuck. I killed Puff No More, did the Staff of the Magi forge, opened the gate of Iapetus, and now there's nothing left. Because there's no quest to kill Mother Sobo, both of the paths in that area are blocked and there's nowhere to go. Fun while it lasted.
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i have the same problem as sn0tling, i think is has something to do with the pet as the walking problem happens just after i finish protecting the fox looking pet,
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I just restarted the gave several times so I could move my cursor over the water. And I'm loving the music. I'm about to give it a 5/5 before I even start playing.
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Its definitely better than the first one, you improved the weakpoints but the game is really repetitive. Kill these, collect that and craft something.. and its really hard to find rubys/sapphires/emeralds. There is iron ore on every 2nd or 3rd screen but these 3 are far more important later in the game and to force the player to run around hours just too find that stuff is pretty bad
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i really liked the first one, i found the quest and items to be brilliant! i loved the pets and the spells! the only problem was the inventory space which has now been fixed! started playing and already was 100X more advanced with better graphics, enemies more intresting items and crafting, loads of quest and new enemys and items! saw the world map and was just stunned at how brilliant it was! also nice we can customise our charcater and add skills ourselves!!! BRAVO 5/5