Rock Stepper

Rock Stepper

di mimeKunst
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Rock Stepper

Voto:
2.1
Rilasciato: April 12, 2013
Ultimo aggiornamento: June 04, 2013
Sviluppatore: mimeKunst

Tag per Rock Stepper

Descrizione

You are at the beach. You want to sit on a rock that is a far cry from you. You start jumping from one stone to the other. Suddenly you realize, you are not stepping on stone anymore but steel, which has some unexpected properties. And there is no way back...

See Instructions on how to play.

Be aware: Game is in alpha development state.

Come si gioca

Use *WASD* to walk.
Use *Space* to jump.
Use *Esc* to free mouse pointer.
Use *M* to toggle music play.
Use the mouse to look around.

If controls don't work, click on the game window to activate them.

Walk as far as possible with as little deaths as possible. Share your highscores here.

Aggiornamenti dello sviluppatore

Jun 3, 2013 11:01pm

04.05.2013:
โ€“ Game idea was copied in part by Hat in time. See http://www.youtube.com/watch?v=uPnyZ5txtmE at 1:24.

Commenti

0/1000
Mymot avatar

Mymot

Apr. 13, 2013

2
0

It's not easy getting out of the game! I have to guess that the mouse pointer is out of the game frame and click to be able to do anything....

mimeKunst
mimeKunst Sviluppatore

Fixed.

Jiberish001 avatar

Jiberish001

Apr. 13, 2013

2
0

I quit after 500. Is there an end?

mimeKunst
mimeKunst Sviluppatore

Yes.

gamerscul9870 avatar

gamerscul9870

Apr. 14, 2013

2
0

I walked 10,000 how much far do I have to go?

mimeKunst
mimeKunst Sviluppatore

You may stop there.

PeecheeKeen160 avatar

PeecheeKeen160

Apr. 12, 2013

2
0

Some instructions would be nice. I haven't a clue what to do. Cool picture though, and looks promising.

mimeKunst
mimeKunst Sviluppatore

Instructions added.

gamerscul9870 avatar

gamerscul9870

Apr. 14, 2013

2
0

How was this taken, and since it looks like rocks on the ground, how is it I die?

mimeKunst
mimeKunst Sviluppatore

They float in the air. Even though you seem to be close to humans, you as the player will never reach them because you do not move in the reference system of the surrounding.

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