Until Dawn

Until Dawn

di mstango
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Until Dawn

Voto:
3.0
Rilasciato: August 02, 2013
Ultimo aggiornamento: October 25, 2013
Sviluppatore: mstango

Tag per Until Dawn

Descrizione

Come sei arrivato qui non importa, né la colpa. Chi è in questa prigione è segnato per la morte e all’alba scorrerà il sangue.

Come si gioca

A o Freccia sinistra: muovi a sinistra. D o Freccia destra: muovi a destra. S o Freccia giù: Accovacciati (se ti muovi mentre sei accovacciato puoi strisciare). Tieni premuto Shift: Corri (corri e arrampicati automaticamente). Q: Cambia camminata/corsa (corri e arrampicati automaticamente). Spazio: Salta (la velocità influenza il salto). Z: Interagisci con l’ambiente. R: Reset. Raccogli orologi per ridurre il tempo di 1 minuto.

Aggiornamenti dello sviluppatore

Oct 25, 2013 10:28am

Added Clocks and balanced the levels out.

FAQ

Cos'è Until Dawn su Kongregate?

Until Dawn è un idle clicker sviluppato da mstango in cui devi sopravvivere alla notte combattendo ondate di zombie.

Come si gioca a Until Dawn?

In Until Dawn sconfiggi zombie cliccando per attaccare e puoi posizionare torrette automatiche per aiutarti a sopravvivere a ondate sempre più difficili.

Quali sono i sistemi di progressione in Until Dawn?

Until Dawn offre potenziamenti per armi e torrette, permettendoti di aumentare il danno e l'efficienza mentre avanzi tra le ondate di zombie.

Until Dawn supporta il progresso offline?

Until Dawn supporta il progresso offline, quindi continui a guadagnare risorse e avanzare anche quando non stai giocando attivamente.

Cosa rende Until Dawn unico rispetto ad altri idle game?

Until Dawn combina meccaniche idle e clicker con un tema survival zombie, offrendo difese automatiche e potenziamenti per mantenere il gameplay coinvolgente.

Commenti

0/1000
Drant avatar

Drant

Aug. 02, 2013

4
0

I wrote my previous post before getting to the gear platforming, but wow. The thing I mentioned about activating the fall animation when running up or down slopes made that incredibly difficult. There also appears to be a glitch where there's a very good chance the character will run by itself, without input, after recovering from a fall on one of the gears, or even just after jumping onto the slope of one. This made the jump onto that single small gear impossible. Any other game with clean platforming this might take me a couple tries, but I've died at lead 40 times trying to get past here and none of them feel like my fault; I can't express to you how annoying it is to clearly make the jump onto the small gear and just have her fly into the air and run right off without any input on my end, forcing me to kill myself and start over. This is game breaking.

mstango
mstango Sviluppatore

Thanks for your feed back, fair points all. I'm looking into the slopes problem right now and yeah I agree the title screen is not the best representation of the game, I’ll replace it with my favorite screen shot. The auto-run is a lag issue, one that didn’t show up in any of the beta tests, it took the better part of today to diagnose it. It’s especially hard to fix a glitch caused by something outside of the game, but I’ll do my best. Final the gears level has been retooled more times than any other aspect of the game, but it clearly needs more work, I’ll get on it. Thanks again I hope you will give it another chance after the patch.

Fauss avatar

Fauss

Aug. 02, 2013

4
0

Quite a bit of fun but the controls are extremely touchy and occasionally sticky. I made it to the fountain and found myself running over and over without touching neither Q nor shift. All in all though it will be fun once ironed out.

mstango
mstango Sviluppatore

Thanks for your feed back, as stated above it's a lag/connection issue, I was only able to recreate this auto run by clicking off the game mid walk/run, but I am working on it and I hope you'll play again.

Drant avatar

Drant

Aug. 02, 2013

4
0

I like the art and style (though the title screen doesn't show this at all and almost made me avoid this game). I love the gameplay and narrative (especially the guard complaining about the boiler and having the conversation fade as you move), but the animation can take me out of it at some points (the climbing animation isn't smooth and can't be cancelled) and some specific combination of mechanics can be annoying (running up stairs and stopping abruptly makes the character fly up and trip when they land, one time when I turned around while running up stairs I fell to my death... running down stairs also often results in stumbling as if from a fall). There are some glitchy bits, like the guard dog's animation stuck in the sitting position while running, making him sit-slide backwards when he turned around, but playing this game was a better experience than the top-rated knockoff games on the front page - it was fun. Well done.

super_king_leer avatar

super_king_leer

Aug. 10, 2013

3
0

Avoided all arrows just for a fall to death...

mstango
mstango Sviluppatore

...it's almost like there should be another way to deal with that...

DubaiBunnies avatar

DubaiBunnies

Jun. 22, 2017

2
0

Magnificent game