Acceleration Incremental

Acceleration Incremental

di nadiakasper24
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Acceleration Incremental

Voto:
3.3
Rilasciato: August 06, 2015
Ultimo aggiornamento: August 07, 2015
Sviluppatore: nadiakasper24

Tag per Acceleration Incremental

Descrizione

Un gioco incrementale creato originariamente in circa 3 ore. Grazie a 13irth2 dal subreddit dei giochi incrementali per l’idea. Se ci sarà interesse, aggiungerò altro, altrimenti goditi questo gioco incrementale minimalista.

Come si gioca

Freccia su per i postbruciatori. Clicca sui pulsanti per tutto il resto. Tieni premuto Shift per acquistare X10. Tieni premuto Ctrl per acquistare X100. Tieni premuto Ctrl+Shift per acquistare X1000.

Aggiornamenti dello sviluppatore

Aug 8, 2015 6:20pm

Teasers :P

So, since I don’t like leaving you guys in the dark, I figured this would be worthy of an official update, though it is more on the status of development, than a tangible update.

First! Some teaser screen shots for everyone, so you can get a feel for the new layout! These shots are all REALLY early game, because I didn’t want to give TOO much away.

http://imgur.com/XtTt3Ta,8LgrjHo,KC3jhpi,RUmpOj5,gg4h13P#0

On to the development news: Things are going SMOOOOOTHLY. A lot of work has been done on a number of the planned modules, and it is starting to come together nicely! Still a lot of work to go, but this is going to be an EPIC update, that drastically increases the depth of play! Thanks for playing, and continuing to play!

Commenti

0/1000
ZamuraiX avatar

ZamuraiX

Aug. 31, 2015

49
0

Well, I achieved Spatial Folding 5, Income, Acceleration, and Afterburner 1,000,000, and Max Speed of 3,000,000.

The checkpoints are now moving ahead of me, my distance rapidly switches between positive and negative, and I have broken the laws of physics by achieving a negative speed. Actually looking at the game causes my browser to lag to a near-standstill, so I'll have to leave off for now.

nadiakasper24 avatar

nadiakasper24

Aug. 08, 2015

25
0

Just a quick shout out to everyone. I am done with the current update as promised, but in doing so, I also started a chain reaction of awesome that I want to unleash on you! I ask for your patience for the next patch. It is going to add a LOT! Thanks in advance for understanding! I am hard at work adding a total of 4 new functions/features that all intertwine, and it will be good, I promise. I am also spending time to play test a little more deeply than previously, with the intent of releasing the next big update with no bugs (The developer's Philosopher's Stone, right?)

nadiakasper24
nadiakasper24 Sviluppatore

Some screenshots of the early game of the dev build, coming soon :D http://imgur.com/XtTt3Ta,8LgrjHo,KC3jhpi,RUmpOj5,gg4h13P#0

austinv2006 avatar

austinv2006

Aug. 06, 2015

134
5

I vote for prestige for the next update.

nadiakasper24
nadiakasper24 Sviluppatore

All righty then...that's one vote for a prestige system. Let's see what else rolls in :D EDIT: I'm sorry guys...I tried doing prestige and there just wasn't enough content to justify it, especially considering a save wipe is very likely in the very near future (I assure you the new systems will be more than enough to make up for it). There will be a prestige option, but I really want there to be a game here first. It would be like Clicker Heroes only having 5 heroes total...Wouldn't be much to prestige. I promise you, there will be prestige. Just let me get some more actual content going on first, okay?

OrangeChus avatar

OrangeChus

Aug. 06, 2015

41
1

It's too fast and my head hurts once I reached a certain speed. maybe at that point the game could zoom out and only have 10 AU checkponts

nadiakasper24
nadiakasper24 Sviluppatore

Way ahead of you on that! The next update has progressively scaling checkpoints, to keep lag to a minimum, and to keep the epilepsy rate of my game down. There will also be a limiter on the speed of the checkpoints, and while they still go pretty darn fast, there will be no more frozen, backwards running, or going so fast they don't show up checkpoints. Thanks for the feedback, and thanks for playing!

Sandoumir avatar

Sandoumir

Aug. 06, 2015

42
4

Nevermind, got the UP arrow to stick to True by losing game focus.

nadiakasper24
nadiakasper24 Sviluppatore

It's a feature, not a bug :D