Toxic Bubblegum Conflict

Toxic Bubblegum Conflict

di nissykim
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Toxic Bubblegum Conflict

Voto:
2.5
Rilasciato: December 21, 2018
Ultimo aggiornamento: December 22, 2018
Sviluppatore: nissykim

Tag per Toxic Bubblegum Conflict

Descrizione

Your quest given by the high order of bubbles has chosen you to jump as high as possible. But beware, some bubbles might disappear after jumping on them. Get as high as you can to ensure your place in the skies.

We are a small team of game dev students who made this game in our very first game jam. If you liked our game or have constructive feedback, please leave a comment down below.
Have fun!

Credits to Gruber for providing us for free with his music.

Come si gioca

How to Play:
โ€ข Press X to start the game
โ€ข Use arrowkeys (left/right) to move around and jump on the bubbles

Aggiornamenti dello sviluppatore

Dec 22, 2018 2:12am

We fixed the sound issues that were occuring with certain browsers. Have fun playing!

Commenti

0/1000
arioth avatar

arioth

Dec. 27, 2018

1
0

Nice simple game. Love the messages and was surprising to see an ending.

nissykim
nissykim Sviluppatore

thank you for playing our game! I'm glad to hear that you liked it :)

Sir_Poopington avatar

Sir_Poopington

Dec. 26, 2018

1
0

Music is awesome, graphics are good, but controls suck

nissykim
nissykim Sviluppatore

Thank you for your comment! We made this during our first game jam and unfortunately time was running out on us in the end, so we couldn't made further improvements on the controls. But we definitely keep that/your feedback in mind for the next game (jam)!

Sir_Poopington avatar

Sir_Poopington

Dec. 27, 2018

0
0

Instead of pumping out rushed games for contests, you'd probably do a lot better focusing on making one good game. 1/5 for lack of effort.

nissykim
nissykim Sviluppatore

This game jam was part of a project set by our school. We had to publish what we could achieve in that time and learn from the overall game jam and also the feedback we would get from others afterwards, so that we can make a better game next time (it was also the first game we've ever developed for all of us).