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Pit King

Pit King

di oultrox
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Pit King

Voto:
2.9
Rilasciato: May 14, 2019
Ultimo aggiornamento: May 28, 2019
Sviluppatore: oultrox

Tag per Pit King

Descrizione

Gioco creato in 3 giorni per Ludum Dare 44 e perfezionato poi come webgame! -. PROTEGGI IL TUO TESORO. Sei il re degli scheletri! Parti come un piccolo Teschio, ma desideroso di proteggere e custodire il suo oro contro ogni predone che osa entrare nella tua fossa! Quale difesa migliore delle tue ossa potenti? Costruisci torrette d’ossa, muri d’ossa e bombe d’ossa contro gli eserciti del re umano. -. Crediti:
- Programmazione: Jesús Perez @oultrox
- Grafica: Orlando Guevara @veryeviltomato
- Mixaggio ed editing audio: Marcel Antonorsi
Anche se non abbiamo prodotto i campioni sonori, il nostro team ha lavorato molto per mixare i campioni in effetti sonori di qualità. Un ringraziamento speciale a www.freesound.org per la sua fantastica piattaforma e a tutte le persone brillanti che hanno prodotto questi elementi: https://pastebin.com/HP2ZCDLm. Un ringraziamento speciale anche a Kevin MacLeod per la diffusione del suo grande lavoro: AngloAzulu. Siamo grati per la vostra gentilezza.

Come si gioca

-. Comandi:
- WASD per muoversi.
- Tasto destro del mouse per sparare.
- Tasto sinistro del mouse per costruire e potenziare torrette.
- Premi Spazio nel pannello Potenziamenti per potenziare la torretta.
- Premi V nel pannello Potenziamenti per smontare la torretta.
- Premi Esc durante il trascinamento di un oggetto per annullare.
- P o Esc per Pausa.
NOVITÀ: Tasti rapidi!
- Premi 1 per piazzare bombe.
- 2 per piazzare muri.
- 3 per piazzare torrette.

Aggiornamenti dello sviluppatore

May 24, 2019 3:00pm

V.1.0.22:
NEW mechanics: Hotkeys!
- Press 1 for placing bombs
- 2 for placing walls
- 3 for placing turrets.

- Balanced some enemies
- Added a bit more of delay between Waves
- Bombs reworked!

Commenti

0/1000
DCarrier avatar

DCarrier

May. 15, 2019

9
0

It would be nice if there were hotkeys for putting down buildings and ways to put down more at once. Though that would mess with the balance, since as it is beyond a certain point you can easily get enough bones and the problem is putting down walls as fast as they get destroyed. Also, it would be good to have different kinds of towers. You might have more to choose from at the beginning, or have different ways to upgrade them. And it would be good if you could repair buildings and walls, or at least replace the walls.

oultrox
oultrox Sviluppatore

Thanks for the feedback, we'll consider it but giving the time we had for polishing and developing the game being this one an gamejam entry ( the game was made in 48 hours and polished bit more of a week after initial release) it was a total challenge doing hotkeys for everything, I managed to do hotkeys for upgrading and deconstructing, which is the way for replacement for now; We'll explore more ideas if the interest is there! Thank you.

hatemakingnames avatar

hatemakingnames

May. 24, 2019

4
0

Should be a way to repair. Also, I think waves shouldn't be sent automatically.

oultrox
oultrox Sviluppatore

Deconstructing and constructing it's an alternative for now for that I'm afraid. Waves now will have a better delay for you to prepare as well!

hatemakingnames avatar

hatemakingnames

May. 25, 2019

3
0

Not sure what all the recent changes were, but the difficulty seems to ramp up a lot faster. Possibly adjust the costs or number of enemies per wave...and maybe have two bombs, big and small (old way/price)

oultrox
oultrox Sviluppatore

Thanks for the feedback! Yeah you can check the recent changes as we did some stuff regards the waves that you mentioned, reworked the bombs, now there's hotkeys for fast placing deployables and such.

soul4hdwn avatar

soul4hdwn

May. 28, 2019

2
0

the moment archers appear is when i lose they have more hp than my turrets and its a net loss if trying to use bones as ammo. how am i supposed to build stuff up if i can't last 3 waves?

oultrox
oultrox Sviluppatore

We will balance it better, it's really hard for us to pull off with a perf balance.

archerbob avatar

archerbob

Feb. 12, 2023

1
0

What can I say, the enemies move faster and faster and you do not, having to place items via drag and drop one at a time is slow and ultimately you lose because you cannot keep up, not due to lack of any strategy you might use.

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