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whaaaaat that axe knight came back from the dead THEY HAD 2 OF THEM WTH killed the first then at half the castles hp another knight came out >< then the centaurs O.O then GG!!
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in my personal opinion. i hate that he made the hero respawn... kinda defeats the purpose of part of the game u know. if the hero respawns it just makes the game that much easier.
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this game is WAY too easy, you dont even need a strategy, all yuou need is the strating cards and youve basicly won the game. 1/5
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heh, it may not play as the first two, but this game has did a great job of making the first two look like a dream cast to a ps3
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i dont understand beatable before sexond game is finished........... THEN what if u have finished it it becomes unbeateble ????????????
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well beat all that the game had to offer =)
that gremlin, goblin or whatever is something you dont want to see ever again :p
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You need to add a "all charge" function becuase when I click on the card and then where I want them to go it either doesn't work or there's more units summoned by now. It's so frustrating when you're at the castle, the opponent has a second wind and kills all your men and you discover 20 or so units are at your castle. Anybody who thinks the same add this with your messege.
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this is the best game like this i ever played. good graphics! better than 1 and 2 by like... ALOT. you should make difficulties and the end iis reeeeeeeeaaaaaaaalllllllllyyyyyy hard. still fun make a fourth!
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This game is really good! And a tip, build up a large defence and keep them at your castle. Make sure you general stays too. Then use a spell and attack th enemies general. That gets the enemies general charging towards ALL your troops.
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CAVE #5 (beatable before second game is finished), Please copy&paste this to help out others: INVINCIBILITY is a must; ICE and PHOENIX are highly recommended. First, max the HEAL spell to easily survive the beginning. Then, for those of you who don't know, there's a fricken invincible semi-transparent gremlin WAITING in front of the enemy general dealing 99999 dmg. Only hope is to destroy the other castle asap, so load ur slots with the highest DAMAGING units you have (taurus+gremlins are absolute musts, don't use slow or ultimate units). Move your units close to "the" gremlin without hitting him, General in front, then melee, then range. Activate the phoenix, and as it passes ur units *timing is important, use keyboard!*, activate invincibility and WHORE RUSHHH everything forward. The phoenix knocks everything back, letting ur units bee-line toward the castle, which should die within 15s. Keep eyes on gremlin (might sneak towards ur castle), ICE will buy a few more secs. gl
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@t3h90d430v3 just repeat the messege...
You need to add a "all charge" function becuase when I click on the card and then where I want them to go it either doesn't work or there's more units summoned by now. It's so frustrating when you're at the castle, the opponent has a second wind and kills all your men and you discover 20 or so units are at your castle. Anybody who thinks the same add this with your messege.
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0VV0 - to play cave of trials you will need to start a new game plus and it will be an option on your bar at the bottem, however it is highly recommend that you level up all the way before doing it, as it is very hard.
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CAVE #5 (beatable before second game is finished), Please copy&paste this to help out others: INVINCIBILITY is a must; ICE and PHOENIX are highly recommended. First, max the HEAL spell to easily survive the beginning. Then, for those of you who don't know, there's a fricken invincible semi-transparent gremlin WAITING in front of the enemy general dealing 99999 dmg. Only hope is to destroy the other castle asap, so load ur slots with the highest DAMAGING units you have (taurus+gremlins are absolute musts, don't use slow or ultimate units). Move your units close to "the" gremlin without hitting him, General in front, then melee, then range. Activate the phoenix, and as it passes ur units *timing is important, use keyboard!*, activate invincibility and WHORE RUSHHH everything forward. The phoenix knocks everything back, letting ur units bee-line toward the castle, which should die within 15s. Keep eyes on gremlin (might sneak towards ur castle), ICE will buy a few more secs. GL HF
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Definately needs an "all charge button". i hate that half the time i'm spending clicking on the card and clicking on the enemy castle. 4/5, though
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CAVE #5 (beatable before second game is finished), Please copy&paste this to help out others: INVINCIBILITY is a must; ICE and PHOENIX are highly recommended. First, max the HEAL spell to easily survive the beginning. Then, for those of you who don't know, there's a fricken invincible semi-transparent gremlin WAITING in front of the enemy general dealing 99999 dmg. Only hope is to destroy the other castle asap, so load ur slots with the highest DAMAGING units you have (taurus+gremlins are absolute musts, don't use slow or ultimate units). Move your units close to "the" gremlin without hitting him, General in front, then melee, then range. Activate the phoenix, and as it passes ur units *timing is important, use keyboard!*, activate invincibility and WHORE RUSHHH everything forward. The phoenix knocks everything back, letting ur units bee-line toward the castle, which should die within 15s. Keep eyes on gremlin (might sneak towards ur castle), ICE will buy a few more secs. GL HF
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Doom20 ur right this game is good and u need strategy and tactics if u cant play this game DONT RATE IT AND DONT PLAY IT!!!
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You need to add a "all charge" function becuase when I click on the card and then where I want them to go it either doesn't work or there's more units summoned by now. It's so frustrating when you're at the castle, the opponent has a second wind and kills all your men and you discover 20 or so units are at your castle. Anybody who thinks the same add this with your messege.