Tower On Tower Action

Tower On Tower Action

di siegeon
Segnala un bug
Segnala gioco
โญ Top
Escape Game - Computer Office Escape
๐Ÿ”ฅ Tendenze
NGU IDLE
โญ Top
Incremancer
โญ Top
The King's League: Odyssey
โญ Top
Kingdom Rush
โญ Top
Bloons Monkey City
โญ Top
Kingdom Rush Frontiers
โญ Top
SAS: Zombie Assault 4
โญ Top
The Enchanted Cave 2
โญ Top
UnpuzzleX
โญ Top
Swords and Souls
โญ Top
Learn to Fly 3
โญ Top
Bit Heroes
โญ Top
Epic Battle Fantasy 4
โญ Top
Bloons TD 5
โญ Top
Fleeing the Complex
โญ Top
Learn to Fly 2
โญ Top
Retro Bowl
โญ Top
Mutilate-a-Doll 2
โญ Top
Epic Battle Fantasy 5
Loading ad...

Tower On Tower Action

Voto:
2.1
Rilasciato: May 04, 2011
Ultimo aggiornamento: May 05, 2011
Sviluppatore: siegeon

Tag per Tower On Tower Action

Descrizione

Extremely basic RTS. You build towers and dictate when they attack, when attacking they will generate mobs to fight the computer who is doing the same thing. To win, kill the computers towers.

Basic Game play:
Click on any unoccupied tile, and build a tower, towers cost 50 coins,

Towers have two modes. They start in collecting mode, while in collecting mode they collect resources. Resources are need to spawn new units. The other mode is attack mode, where you will no longer collect resources, but will spawn characters.

The Computer has the exact same rule set as you do.

Come si gioca

Click on a tile to build a tower.
Click and hold to drag the map.
Middle mouse zooms in and out on the map.
Click on an owned tower to upgrade its units.

Aggiornamenti dello sviluppatore

May 4, 2011 12:58pm

V.05: Coins no longer auto generate, and are only collected by killing other units. Tweaked the AI to present more of a challenge, and be less reactionary. Upgrades are now purchased with coins as well.

Commenti

0/1000
BotArena4 avatar

BotArena4

May. 04, 2011

4
0

WTF! Towers have agility! O_____O

kamele avatar

kamele

May. 07, 2011

3
0

This is messed, There is only 75 coins!!!! build two towers my A**!!!!

SlimJim7977 avatar

SlimJim7977

May. 04, 2011

3
0

@siegon: Keith075 is right. Once all tiles are filled the game lags. Either tweek game so each tower creates only 1 fighter and/or make the "game board" smaller. Also may want to color code the towers and attackers so we can tell who is who.

SlimJim7977 avatar

SlimJim7977

May. 28, 2011

2
0

@siegon: You need to look at the way units spawn from towers. I noticed that they always start above the tower. It makes it easy to beat the computer, just build your tower one block below theirs. Even if you both start spawning at the same time you get to the enemy faster. Maybe spawn units in the center of the tower and let them move toward the enemy from there.

keith075 avatar

keith075

May. 04, 2011

5
1

It would help if we had any clue about how the game actually worked, or how our 1 starting tower can hold off a horde that attacks instantly. As-is, this game is a -1/5.

โญ Top
Papa's Pizzeria
โญ Top
Bloons Tower Defense 2
โญ Top
Bloons Tower Defense
โญ Top
Shield Defense
โญ Top
McDonald's Videogame
โญ Top
Momentum Missile Mayhem
โญ Top
Xeno Tactic
โญ Top
Monster Master
โญ Top
Anti-TD
โญ Top
The Classroom 2