Shadee Rpg: The Missing Weapons

Shadee Rpg: The Missing Weapons

di speedwave
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Shadee Rpg: The Missing Weapons

Voto:
3.3
Rilasciato: March 18, 2017
Ultimo aggiornamento: April 02, 2017
Sviluppatore: speedwave

Tag per Shadee Rpg: The Missing Weapons

Descrizione

Finalmente รจ arrivato un gioco RPG ispirato liberamente a Shadee S Shadohey e alle sue avventure animate! Con Shadee S Shadohey e il suo amico Yokel il locale, oltre a tanti nuovi personaggi e una splendida area piena di mappe. Inoltre, aree aggiuntive da esplorare e una storia che รจ davvero solo l'inizio di qualcosa di grande. (Contiene anche battute divertenti, tanti tesori e altro ancora!). ANCHE IMPORTANTE!! La musica potrebbe impiegare un momento a caricarsi! Ma c'รจ! รˆ solo un primo tentativo (speriamo il primo di molti) di creare un gioco su RPG Maker MV. Un ringraziamento speciale a: VasantJ (aiuto e ispirazione aggiuntivi!), Toa_of_Pi (Beta tester), Zeldianlink (Beta tester), hop673 (ispirazione), Bahamunt (Main Betatester), HeatedHavocFTW (anche betatester)

Come si gioca

. Usa il tasto sinistro del mouse per selezionare e confermare, funziona anche con la barra spaziatrice. Usa il tasto destro per tornare indietro da una scelta e per aprire il . menu. . Frecce per muoverti. oppure clicca sullo schermo per muoverti. Tasto destro per accedere al menu e tasto sinistro per selezionare (o usa le frecce). *ANCHE IMPORTANTE!* La musica potrebbe impiegare un momento a caricarsi! Ma c'รจ!

Aggiornamenti dello sviluppatore

Apr 2, 2017 8:43pm

Another new update is up, in which walking to other areas should be much smoother and prices have been updated for items.

Commenti

0/1000
Tridus avatar

Tridus

Mar. 26, 2017

13
0

What's up with 1467 anyways?

sidson avatar

sidson

Apr. 10, 2017

10
0

It was a nice game... BUT:
1. There was to much space containing nothing. Sometimes it was ridiculous that party was going for the few seconds in one direction and not a single thing changed on the screen. Also - houses are too big, they should be more cozy and better designed. Try to avoid huge maps with nothing in them.
2. There was almost no interaction with objects and people. You should give some information about objects or hide items in them (e.g. potions in broken jars).
3. TOO MANY POTIONS. TOO MUCH MONEY. Really - try to make finding some items more rewarding. When I found Solomon's ring, I thought it was one of a kind... nope. There are plenty in the shop.
4. Add some desctiption to equipment. Solomon's ring halves the MP cost of spells - cool, but I should be given that information in the description.

But I have a nice time playing your game, keep trying and you will be a good RPG creator. (You have nice sense of humor, and that is something important.)

pehuen87 avatar

pehuen87

Apr. 01, 2017

7
0

Nice game! A bit slow during the fights... That's the only thing I found a bit off. But all in all, good game.

pehuen87 avatar

pehuen87

Apr. 01, 2017

7
0

i killed that snail until i got bored, lot of money and exp...

Hanure avatar

Hanure

Mar. 26, 2017

18
1

I wish Kong would do something about the tag trolls

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