Cacophony

Cacophony

di stagefear
Segnala un bug
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Cacophony

Voto:
2.5
Rilasciato: May 11, 2009
Ultimo aggiornamento: May 11, 2009
Sviluppatore: stagefear

Tag per Cacophony

Descrizione

Notes are flying around the field. They are visually alike, but each note contains a specific melody.

You have a list of melodies to find. So your goal is simple - to find and collect those melodies that are in your list.

Come si gioca

To collect a melody, just click on the note that contains it.

To find out which melody contains "inside" the note you should use Strings. Place Strings on the field and when note will touch one of them, melody that contains in this note, will be played. So when you hear the melody you should decide is it the one from the list or not.

To place a String you should first click the Strings button under the melodies list. Then press the left mouse button anywhere on the field, then drag mouse to the another point on the field and finally release left mouse button. String has a specific length.

When note touches the String it also creates a coin. Collect coins by clicking on them. Each coin gives you 1 sec of time and can be used to buy stuff between levels.

If you make a mistake and click the note that contains "not in the list" melody, you will lose some time. Watch the time, when it runs out - you'll fail!

Aggiornamenti dello sviluppatore

May 11, 2009 6:54am

instructions fixed

Commenti

0/1000
Legionnaire11 avatar

Legionnaire11

May. 13, 2009

0
0

much better with left click. :) thanks

TheColdOne avatar

TheColdOne

May. 11, 2009

0
0

Ok needs to be longer too. I just beat it and am now high scorer. Hurry make more levels and upgrade the game I could be favoriting this one!

TheColdOne avatar

TheColdOne

May. 11, 2009

0
0

I agree with the comments about automatically setting the max string length. Also every once in awhile I have a problem with a note going through silently. It doesn't happen often but it does happen. Another idea I thought would be cool, give an option to buy red flags so you could red flag those pesky same notes that you don't need that keep going though your strings. With all that said I really enjoyed this game. I'm going to give it 4 out of 5 and hopefully will see it with some badges soon!

SumigakiFox avatar

SumigakiFox

May. 11, 2009

0
0

Games not bad.. at least the concept I found cute.

I would suggest polishing off the art and graphics using some of the tools provided in Flash. Also see if there is a max option you can code in so that if you click, instead of making the string placement dissappear, that it lays out max. I'd also suggest some other types of notes like a specific color with a specific tone for a bit more fo a challange.

Mazgazine1 avatar

Mazgazine1

May. 11, 2009

0
0

I'd like the string to be placed at its maximum length instead of not being placed at all when I move the cursor beyond it.