Mat Rempit : The Chase
di tamugaia
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Mat Rempit : The Chase
Tag per Mat Rempit : The Chase
Descrizione
Mat Rempit, un dirigente aziendale accusato di corruzione, è stato costretto a ricorrere alla violenza per liberarsi dalle grinfie delle autorità. Sfreccia con la tua moto in autostrada, schiva i proiettili della polizia e difenditi con un arsenale di armi! Sviluppato da Tamugaia
Come si gioca
WSAD o frecce direzionali per muoverti. Mouse per mirare e sparare. Barra spaziatrice per il Negozio
Aggiornamenti dello sviluppatore
Note on the “Innocent” vehicles: People are saying whether or not to destroy them? Feeling bad shooting them or using them as shields? The reason I did not put in any help on the is because I am giving the player the freedom to do whatever they want, since they are playing as the protagonist. If you feel that you want to shoot the vehicles down and get cash, go ahead. If you are goody goody and don’t want to touch them and want to try not to let the cops shoot them, go ahead. If you want to use them as shields, which is a good idea, go ahead! So for this, I do not see any issue. Just do whatever you want, and that way, you will have more fun!
Commenti
MiscellanyMan
Jan. 17, 2013
Good concept, pretty good writing, but extremely repetitive. Shop could use some better offerings too. I forgot about it at first and used my pistol for the first half of the game or so, then remembered it was there and upgraded straight to the laser. The ability to buy armor, or toss some oil slicks on the road, or anything of that sort might make the shop more useful. Also, could use some guidance on the innocent vehicles. Are we supposed to protect them? Given that Mat Rempit is a crusader for justice, I feel really bad using the trucks as shields, but that's what it seems they are there for. I look forward to seeing a much-improved second chapter, but I can't give this a high score as it stands.
Slry
Jan. 18, 2013
On the right track, though this is still a beta.
A) Shop is useless as of right now. Its actually possible to win without upgrading (though a bit difficult). Either increase difficulty to make the shop necessary or do away with it.
B) I agree with MM, I don't know if i should be letting those innocent people die? Somehow incorporate this into gameplay for level score bonus to reflect surviving innocents?
C) You could probably do away with switching between weapons, I mean why would someone want to switch back to an inferior weapon?
Anyways good job for now but it still needs to be fleshed out a bit and polished.