Super Car Road Trip

Super Car Road Trip

di turboNuke
Segnala un bug
Segnala gioco
Loading ad...

Super Car Road Trip

Voto:
3.3
Rilasciato: November 04, 2013
Ultimo aggiornamento: November 05, 2013
Sviluppatore: turboNuke

Tag per Super Car Road Trip

Descrizione

Corri attraverso 8 livelli impegnativi, acquista nuove e più veloci supercar e potenzia le tue abilità. Raccogli i bonus Go-Faster sulle piste per ottenere un boost di nitro.

Come si gioca

AWSD / Frecce

Aggiornamenti dello sviluppatore

Nov 5, 2013 6:01am

Fixed bug with achievements.

Commenti

0/1000
rubberbandman62 avatar

rubberbandman62

Nov. 04, 2013

2
0

The graphics could be a little better the fact that it tells you the turn and how sharp the turn is...that is pretty cool...the game is really easy to control...and its a great game just needs better graphics

hercules1 avatar

hercules1

Nov. 04, 2013

4
1

nice game!i really like it,i have same recommendations,1-i rely like if you
put a map,2- put a rearview mirror if you can

i really speack spanish,so i like that you understand :)

Evilspawn avatar

Evilspawn

Nov. 04, 2013

3
1

Awards doesnt seem to work. except for the "drive for 10min" one.

turboNuke
turboNuke Sviluppatore

OK I'll check that over. Thanks.

hercules1 avatar

hercules1

Jul. 26, 2014

2
1

i lost my progress :(, why? D:

CluelessWonder avatar

CluelessWonder

Nov. 14, 2013

3
2

Suffers from a few problems, mostly of the Unfair Competition variety: (in order of least to most annoying) 1. While I get bumped by the random cars on the road, I'm sure I've seen competitor cars drive straight through, unimpeded. 2. Especially noticeable on later tracks, competitor cars may be slightly slowed down by cornering through the obstacles on the side of the road... Whereas I would (and do) explode trying the same trick and reset upon the road to start from zero speed. 3. Passing a competitor, most noticeable in the top 3 slots, particularly 1st, leads to inexplicable bursts of speed by the passed competitor. [I think of it as the Mario Kart problem, where passing (and staying) in 1st would cause the lead NPC to hit instant, continual Star status... until they passed you again, whereupon they would immediately slow way down (to their normal top speed) again.]