War of underwater
di witchheadkoo
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War of underwater
Tag per War of underwater
Descrizione
è uno sparatutto a scorrimento
Come si gioca
Frecce direzionali o WSAD per muoversi. X o K per lanciare l'arma del sottomarino. C o J per lanciare l'arma anti-cacciatorpediniere. Z o L per posare una mina marina. F1 per aiuto. F2 per attivare/disattivare il suono. DA QUALCHE PARTE puoi sbloccare tutte le missioni senza completarle una alla volta :D
FAQ
Cos'è War of Underwater?
War of Underwater è un gioco idle incrementale sviluppato da witchheadkoo in cui gestisci un mondo subacqueo e fai crescere le tue forze per conquistare nuovi territori.
Come si gioca a War of Underwater?
In War of Underwater raccogli risorse, potenzi le tue unità e strutture e automatizzi la produzione per avanzare in aree subacquee sempre più impegnative.
Quali sistemi di progressione ci sono in War of Underwater?
War of Underwater offre potenziamenti sia per le unità che per le strutture, oltre a un sistema di crescita generale che permette di sbloccare nuove abilità e zone nel tempo.
War of Underwater offre progressi offline?
Sì, War of Underwater offre progressione idle, permettendo al tuo impero subacqueo di crescere e raccogliere risorse anche quando non sei attivo nel gioco.
Su quale piattaforma posso giocare a War of Underwater?
War of Underwater è un gioco idle browser-based giocabile gratuitamente su Kongregate.
Commenti
jagcataldo
Nov. 30, 2011
LOVE the game! But what do you think of maybe have to wait for 1-3secs to get air instead of getting it instantly. And also maybe ammo? 2 upgrades in the shop could be more ammo and maybe shots taking less ammo.
appreciate you love my game, thx it is because my target is for few minutes for each mission, and hope the player has a little hurry up feeling while shooting or escape the enemies, but i also set the air tank is cheaper for upgrade Finally, I have open mind to accept any valuable comments, so I will also try to combine these for my next, thx you again :D
AnotherDuck
Nov. 24, 2011
This shooter isn't too bad for its simplicity. I would very much like that your own shots were faded out while the enemy shots were solid. That improves visibility a lot, so you see what you should dodge. There's so much at the later stages. I also encountered a bug. The Iceland level didn't end, perhaps because I missed a badge somewhere, which caused the game to think I hadn't completed the level yet. I also noticed that the destroyers lasted longer than the subs, so at the end of the stages, you just fought a bunch of destroyers, which wasn't a challenge at all.
thanks for your valuable comments. the bugs it seem to solve
jagcataldo
Dec. 01, 2011
Oh sorry BIG mess up on my part i think i hit new game instead of level select so i will now suggest it have a confirm for new game!
I will try to add cheat to the game to solve this problem thx for your comment :D
jagcataldo
Dec. 01, 2011
??? I came back to have some more fun on this game but it had reset my data and i am back to square 1!!! Really annoying but I like the game enough to replay it all =/
Actually, I had a idea before that I add cheat code in the game if they want. It is because there are many new games release daily, but they (include me) don't have enough time to play all. Hummm.... I should study it :D, thx again
AnotherDuck
Nov. 24, 2011
Another bug: Replaying a level causes later levels to lock again. I replayed the first level just to get the shop window up, which probably should have a button from level select.
thanks for your valuable comments. the bugs it seem to solve :)