Rivea

Rivea

di ZEGMAN
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Rivea

Voto:
2.9
Rilasciato: October 11, 2012
Ultimo aggiornamento: October 11, 2012
Sviluppatore: ZEGMAN

Tag per Rivea

Descrizione

Qualcuno ha detto Bullet Hell? Schiva migliaia di proiettili colorati attraverso tantissimi livelli e affronta boss giganteschi! La mia versione del classico genere "Bullet Hell", con potenziamenti e, ovviamente, tantissimi proiettili. Per problemi di prestazioni, ci sono molte opzioni di dettaglio disponibili sotto OPZIONI nella schermata di selezione livello. Nota: ------ Se vedi solo uno schermo nero, aspetta che il gioco si carichi.

Come si gioca

Mouse: Muovi la nave. Clic: Usa bomba. Z: (Se potenziato) Usa scudo lento. X: (Se potenziato) Usa scudo dorato. P: Pausa. Q: (Quando in pausa) Torna alla selezione livello. ESC: Torna alla selezione livello. M: Muto/Attiva audio. BARRA SPAZIATRICE: Spara al boss. Tasto destro: Opzione muto

Commenti

0/1000
Andran1 avatar

Andran1

Oct. 15, 2012

6
0

Just dodging bullets without having enemy ships to shoot at feels weird: where are the bullets coming from? Also, having the stream of coins dictate you where to be takes away the whole point of bullet hell: analyzing the patterns and figuring out how to dodge the bullet storm.

johnrebelent avatar

johnrebelent

Oct. 11, 2012

4
1

Good, but the theme-ing seems strange. I expect a fighter ship to shoot things.

NepDarDemov avatar

NepDarDemov

Mar. 16, 2013

1
0

!emoswa

kyazu avatar

kyazu

Oct. 15, 2012

1
0

My previous comment refers to other versions of the game, chiefly the newgrounds version..and yes, they do have a scoring advantage over every player on Kongregate(though they lack a leaderboard posting.)

You have a good idea bout the bullet-slowing shield and the bullet absorption, but the player lacks the ability to switch back and forth between them freely. If you modified this, you could have a scoring system kind of akin to ESPgaluda (but not really...), which would definitely be a good thing.

On the subject of the slow shield, players should be allowed to disable its ability to remove bullets. Less bullets=less coins upon conversion. The final upgrade to the slow shield can be seen as a permanent liability to a player's save, which is definitely not a good thing!

dnelord avatar

dnelord

Mar. 16, 2013

1
0

so damn awkard that your ship is so like ready to fight but..you just..ugh....collectin coins..for america..

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