Stencyl Tutorial 3: Attributes & More

Stencyl Tutorial 3: Attributes & More

by Abigayl
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Stencyl Tutorial 3: Attributes & More

評価:
3.8
リリース日: December 03, 2011
最終更新: March 02, 2012
開発者: Abigayl

Stencyl Tutorial 3: Attributes & More のタグ

説明

This tutorial goes more in-depth into the avoider made in the first two tutorials (see links in Game News), showing more ways to use attributes, as well as introducing methods.

As always, 100% of revenue goes to charity. Thank you.

遊び方

Click or press enter/space to advance forward.
Hold shift and click or press enter/space to go back.
Press 0 to return to the start, 1 to skip to the midway review, 2 to skip to the end.
Press P to pause in the game scenes and R to reset.
Use the arrow keys or WASD to move in the game scenes.
Hold shift/control(slash) to slow down or speed up in the game scenes.

FAQ

Stencyl Tutorial 3: Attributes & Moreとは?
Stencyl Tutorial 3: Attributes & MoreはAbigaylが開発した教育用フラッシュゲームで、Stencylゲーム開発プラットフォームで属性の使い方を学べます。

Stencyl Tutorial 3: Attributes & Moreの開発者は?
このゲームはAbigaylによって開発され、Kongregateで公開されています。

Stencyl Tutorial 3: Attributes & Moreの主なゲームプレイループは?
プレイヤーはステップバイステップのインタラクティブな指示に従い、属性の仕組みを学びながら実践的なアクティビティをこなしていきます。

Stencyl Tutorial 3: Attributes & Moreのコアジャンルは?
Stencyl Tutorial 3: Attributes & Moreは、インタラクティブなレッスンを通じてゲーム開発の概念を学べる教育用チュートリアルゲームです。

Stencyl Tutorial 3: Attributes & Moreに進行やレベルはありますか?
はい、本作はチュートリアルセクションごとに構成され、属性や関連機能について段階的に学べる内容となっています。

開発者アップデート

コメント

0/1000
Rob1221 avatar

Rob1221

Dec. 03, 2011

22
0

One of the most common problems I see on the Stencyl forums is misuse of the time blocks, particularly when using them in the "always" wrapper or when referring to an actor after it has been killed (both game-breaking issues). I think that could use a good tutorial.

Abigayl
Abigayl 開発者

Ah yes, I have some workarounds for that issue. Good idea :) EDIT: It is now included in tutorial 5.

lSWATLLAMA avatar

lSWATLLAMA

Dec. 03, 2011

20
0

LIke always a great job. I liked this tutorial more than the others though, since it went deeper into programming concepts. I think that you should move away from the avoider game, but perhaps try a patformer, since up until now, none of your games have had any physics. Something I'd like is how to have moused based shooting. Also, perhaps you should make a separate tutorial just for how stencyl is like programming - how the or is like the ||, and is like the &&, show some code-mode of stencyl and explain it. If I get any more ideas, I will share them with you. I liked the improvements you made from the other version as well. But who's the drawing on the bottom left of? It kind of reminds me of RPG Shooter Starwish.

Abigayl
Abigayl 開発者

Wow... let me take these one at a time... Platformer is tutorial 6; Mouse-Based shooting is tutorial 4 (next tutorial); Stencyl as programming/sitelock/music/other random tidbits is tutorial 5; thus, you have actually hit on all of the next tutorials :P. The drawing is a unique character that Ilolamai is making just for me :)

aronzei avatar

aronzei

Dec. 04, 2011

17
0

LOL I was supposed to say "change the smiley into something else" last tutorial. I guess it happened already. xD Could your next tutorial be about adding an HP bar and actions? Thanks. :D

Abigayl
Abigayl 開発者

HP bar... that's a new one, will see if I can include it. What actions are you referring to? UPDATE: HP bar is now being included in tutorial 4 :)

ZhaneEndrick avatar

ZhaneEndrick

Dec. 16, 2011

15
0

This has been a really fantastic series. I've been wanting to dig into Stencyl, and this has been a really great introduction. I'll definitely be keeping my eye out for more from you.

Abigayl
Abigayl 開発者

Thanks! I am working on tutorial 4 right now. It should be up very soon :)

Abigayl avatar

Abigayl

Dec. 03, 2011

50
2

Please rate this comment up so that I can see if you want to see even more tutorials, going more in depth or into other concepts. (Also, please let me know what other concepts you would like to see covered.) Thanks!

Abigayl
Abigayl 開発者

Please read the News Posts for changes to the current version of Stencyl. I will do my best to keep it updated for all of you :).