Alexey's Nightmare

Alexey's Nightmare

by AeosWorks
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Alexey's Nightmare

評価:
2.7
リリース日: October 02, 2011
最終更新: October 02, 2011
開発者: AeosWorks

Alexey's Nightmare のタグ

説明

After spending the whole weekend coding what would become the most popular game on Earth, and drinking ridiculous amounts of coffee and vodka to keep goind, Alexey Pazhitnov finally decided to go sleep.

However, since he was so tired, he had a strange nightmare...

He was trapped in his own game!

Now he has to escape the falling pieces in order to stay alive!

遊び方

Use the WASD keys to move Alexey.

Use the arrows keys to move the Tetris pieces.

Don't let Alexey be squashed by any Tetris pieces or agains the walls.

If Alexey is trapped between Tetris pieces, he'll sufocate in ten seconds!

コメント

0/1000
d0lph1n avatar

d0lph1n

Oct. 05, 2011

1
0

The random deaths you two saw might be because he was completely surrounded by blocks, which causes him to be suffocated.

I didn't notice that at first, but then I saw the small numbers popping above his head, then I deduced that was a countdown for asfixiation since there was no "entrance" for air.

I suggest the developers make that clearer. Maybe bigger numbers with coloros that stands out and an agitated animation on Alexey to suggest that he is struggling to get air. That would draw the player's attention away from the blocks and make him notice that Alexey is in trouble.

But this is great game overall! It's got a pretty good concept and entertaining mechanics!

xyroclast avatar

xyroclast

Oct. 02, 2011

1
0

It's a neat game, but it seems like I die for no reason sometimes! For example, the screen was nowhere near full, and Alexey was just standing there (not crushed by anything) and suddenly died!

AdeebNafees avatar

AdeebNafees

Oct. 03, 2011

0
0

I agree with the other commenter on how Alexey dies randomly, as for example, when i dropped a piece two squares to the left of him and he died. Otherwise, seems like a neat idea. Making the main character slightly more responsive would be appreciated. Otherwise, 5/5 because the concept and execution were both great!

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