Billiard Blitz Hustle
by Andromedus
Billiard Blitz Hustle
Billiard Blitz Hustle のタグ
説明
ビリヤードの腕前を試し、100ドルを100万ドルに増やす冒険に挑戦しよう。個性豊かな21人の相手と対戦し、賞金を稼いだり、トーナメントに参加したり、トロフィーを集めよう。楽しんでプレイしてね!コンピューターが毎回ファウル判定するバグなど、いくつか修正済みです。
遊び方
プレイヤーラウンジに入ったら、下部のアイコンをクリックして各種オプションを選べます。まずはプロフィールで名前とアバターを設定し、メールもチェックしてみましょう。一人で練習するか、すぐに(仮想)マネーを賭けて対戦もできます。ゲーム中の操作はとても簡単で、マウスで狙いを定め、キューの方向にドラッグしてパワーを決め、離してショット。マウスボタンを押しながら矢印キーで微調整も可能です。
FAQ
コメント
SteveC59
Jun. 04, 2013
Millionaire trophy not working
lugito
Apr. 26, 2013
As I said AI can be poor at cue placement, but at higher levels this does not matter because they keep potting impossible balls.
Defensive shots are a waste of time!
As in real pool rotation games, you should neutralize the advantage of breaking. At higher levels, in a single game, who breaks wins.
lugito
Apr. 25, 2013
I wouldn't say that lower level AI is too difficult.
As in all pool simulation I played, the AI is quite good at potting balls but very poor at cue positioning and planning ahead.
I like the club-fake MMOPPG setting you added to on your already good pool games. Only thing I'd like is customizable mouse sensitivity, though that can be worked around by using arrows keys.
chmaos
Apr. 17, 2013
Opponent aiming at stripes. Me ... aiming at nothing and no matter what I hit in it's his turn again.
Darn it - I thought I'd fixed that bug. Looks like I didn't after all. Looking into it. <update> Fixed. Thanks for spotting.
Totentag
Apr. 17, 2013
The AI feels like it's a bit too good for its rating. On my second game, I played one with a rating of roughly 2.5, and had the table cleared of all but two solids, when I had to give the table up because I didn't have a shot available. So I placed his first shot where I thought it was least usable, and he proceeded to clear it on me. Not a single missed shot, not even a piss shot. He played flawlessly. And it cost me 1/3 of my wallet. If this wasn't an issue, I happily would have rated this five stars, because up to that experience it all felt really well put together. But this issue is quite glaring, and is earning it a mere three stars from me. I've also run into multiple, though rare, cases where a certain ball ceases to have physics, and other balls simply roll over them.
All in all, the game could be quite nice, but it will require some patching to be up to par with what a pool player would expect.
Thanks for your feedback. It sounds like I might have made the AI a bit on the hard side - it's a tricky thing to get right for everybody. As happens in real pool though, if you clear most of your balls first before your opponent gets a turn, it actually makes the table a lot easier for them. I will look into the physics issue. <update> multiple bugs fixed. :)