Royal Guard
by Badim
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コメント
BQMick
Oct. 07, 2015
Level too long ... I almost fall asleep at level 4! Seriously ...
Givvy
Oct. 01, 2015
Balance all around is just way off. Upgrades are too expensive due to level rewards being low for replays. Time per level is just too long making each wave feel repetitive and strenuous instead of fun. Upgrade value per coin spent is laughable. Full upgrades and hard on level 4 took 6+ minutes and 5ish hits per mob. Other than that it looks good and has potential, just need some serious balance changes.
Fuzzyfsh
Oct. 01, 2015
badges need rewards attached to them
Nickienator
Oct. 01, 2015
I like being able to just use the next charged skill instead of having to use hotkeys.
kerdios
Oct. 04, 2015
the level length is torture, double fire rate and double spawn rate