Void Arcade 0.5
by Baturinsky
Void Arcade 0.5
Void Arcade 0.5 のタグ
説明
爆発的なスペースシューティング。19種類の武器とアビリティで8タイプの敵を撃破。完全プレイ可能ですが、これはフルバージョンの一部です。このエンジンはVoid 2にも使用されます。
遊び方
移動:WASD、Q・E:スペシャル、ZXC:武器ショートカット、他の文字キー:武器、?:詳細なゲーム説明、Tab・=:ポーズ
開発者アップデート
Enemy numbers reduced, but they are stronger and more balanced.
Much less (but still lots) fireworks and foreground stars.
Time limit reduced to 3 minutes, but scores are gained faster.
Some other fixes and rebalances.
コメント
Baturinsky
May. 11, 2010
Thanks for suggestions. I'll do something with stars. Most likely, there will be different number of stars (or other background junk) in different game levels.
Weapon switching is a little unwieldy, yes. That's why there there are bindable shortcuts for most used of them. If there are ideas how to make switching 19 (or even more eventually) guns, I would be happy to hear:) May be allowing to rebind all buttons...
As for too much enemies, explosions, etc. It looks and plays considerably different from usual shooters. But that is kind of a point. I was hoping people would like it... And enemy ships and projectiles are colour-coded so they are visible both on black and red background.
Dugra
Jul. 09, 2010
I agree with Sic. I'm personally hoping for something more like Void, but the new weapons will be a nice addition. Co-op would be amazing, too.
Krafen
Oct. 03, 2010
I suggest focusing on Void 2. A full version of this game would not hold interest for long. A sequel to Void, however, could be a great game.
echy
May. 11, 2010
Nice! The weapon switching system is quite difficult to handle while maneuvring thoug. The main problem is a lack of some ultimate goal in this game and the 'generic' look. Also it seems that I don't really need to care for directions; enemies are most of the time somewhere else, I rarely see them on the screen...
SicMirx
Jun. 23, 2010
While I fully enjoy the original Void, I do hope this isn't what Void 2 will be like. I'm guessing/hoping that a single ship will not have access to 17 weapons. >.< I liked the customization limitations of Void 1. I don't want a mindless click and play game. I mean, I realize this is the "arcade", but please stick with what Void 1 was like for campaign. Perhaps even a Galactic Conquest-like thing? Teammates? Mulitplayer co-op? Rage will be an Arcade thing only, I hope, right?