Idle Block Destroyer

Idle Block Destroyer

by CodeWarriorMalo
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Idle Block Destroyer

評価:
2.4
リリース日: August 14, 2019
最終更新: August 27, 2019

Idle Block Destroyer のタグ

説明

It starts simple enough, click until you can afford to upgrade your clicks. Destroy 100 blocks and then unlock more options. Keep unlocking and destroying blocks until you can use prestige to increase your multipliers...now you are really destroying blocks!
See if you can unlock all the unlockables and achieve all the achievements.
But above all...
Destroy Those Blocks!

遊び方

Click the block until it breaks. Use the money to buy upgrades.

コメント

0/1000
stereolab avatar

stereolab

Aug. 15, 2019

2
0

We need to be able to see what the achievements are before we unlock them.

CodeWarriorMalo
CodeWarriorMalo 開発者

ok

NormaTheNorman avatar

NormaTheNorman

Aug. 23, 2019

5
1

Late run splash effects need to be reduced or made optional. All that gold illustrated in messing up my cpu

CodeWarriorMalo
CodeWarriorMalo 開発者

understood. next update will have option for removing that gold.

rexspaulding3 avatar

rexspaulding3

Aug. 17, 2019

5
1

Couple quick observations -- if you're going to use an exponential cost increase with a linear damage increase (and linear multiplication scheme), then you will rapidly reach diminishing returns, and the game will become sluggish to the point of painful/boring/quit for players. I would suggest you create additional multipliers or a smaller growth pattern on the costs. Additionally, without any indication of what the achievements could even possibly be, there is no real sense of exploration, no real sense of direction, there's only pure dumb luck, and that just sucks. One more note -- without an autoclicker, the game is incredibly painful to play (still slow even with autoclicking). Please reconsider your schemes for cost, damage increase, health, etc. It desperately needs balance. And maybe name the achievements, so there's a clue to what could be done. The click boxes are not obvious either, and I'm often clicking a few times to find where to actually click.

CodeWarriorMalo
CodeWarriorMalo 開発者

Thanks for the feedback. I will look into reworking these issues.

kronokiller avatar

kronokiller

Aug. 16, 2019

4
1

250 clicks for first block break is too much

CodeWarriorMalo
CodeWarriorMalo 開発者

ok

TrussiaLink avatar

TrussiaLink

Aug. 23, 2019

4
1

when you get auto attack speed to 0.00, the game REALLY starts lagging badly. If you are going to allow such a level of auto attack speed, you may want to turn off particles, have multiple blocks die at a time, or other such anti lag features.

CodeWarriorMalo
CodeWarriorMalo 開発者

ok, will fix. thanks.

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