Loisian Runes

Loisian Runes

by Crescentyr
不具合を報告
ゲームを通報
Loading ad...

Loisian Runes

評価:
3.1
リリース日: June 08, 2018
最終更新: June 12, 2018
開発者: Crescentyr

Loisian Runes のタグ

説明

あなたはロイジアン族に呪われました。石を動かして、右下に表示されているルーンの形になるように並べましょう。

遊び方

キューブや石をクリックし、矢印をクリックして動かす。またはQWEASDキーで石を移動。

開発者アップデート

Jun 12, 2018 12:26am

Ver 1.1.4
- Added keyboard shortcuts to move the stone.
- Target stone will now be reselected after moving.

コメント

0/1000
Pykrete avatar

Pykrete

Jun. 11, 2018

19
0

This is kind of ruined by the fact that the cubes aren't actually moving in 3d space, but in a 2d hex grid with a static draw order. The second level's most clear solution is to move one cube in front of the other, but it's always drawn at a lower depth no matter how far forward you pull it.

RobotFK avatar

RobotFK

Jun. 09, 2018

5
0

Level 9 seems like a sudden difficulty spike

anardi avatar

anardi

Jun. 28, 2020

2
0

I really loved the concept of this, but like others have said, it has inconsistencies with whether it's 2d or 3d in how pieces respond when moved. There are times that going over will move a piece down one layer as well, for no discernible reason. For example, in level 3, you can take the cube with a single dot on its top, move it over to the far top-right edge, then move it up to the top uppermost layer, then move it one space over towards the middle. It will do so, but it will also move down one layer at the same time. It shouldn't be moving two layers and directions in a single movement; it should have only moved over once. It also means that sometimes pieces can be moved right next to each other, and other times it will be impossible because one always switches layers to additionally move down beneath it instead. Frustrating to have such inconsistency in a puzzle game while trying to test and eliminate different position combinations though.

Brandon816 avatar

Brandon816

Aug. 05, 2018

2
0

Level 25 has two solutions, just swap the pieces on the right side to see it.

marnen avatar

marnen

Jun. 18, 2020

1
0

Great idea, totally ruined by bad controls. The play field doesn't seem to be consistent on whether it's a 2D hexagon or 3D cube.