Battle without End
by CritGame
Battle without End
Battle without End のタグ
説明
MMOの無駄な作業に飽きた方におすすめ。これは暇つぶし用のIDLE(放置)RPGです。ただし、一般的な放置ゲームよりも多くのインタラクションがあります。RPGの要素は全て網羅、むしろそれ以上。・種族・スキル(強さを決める)・装備(完全ランダムなステータス)・鍛冶システムで装備強化(成功率あり)・転生システム(レベルだけが全てじゃない)・クラスなし(スキルで得意分野が決まる)Mabinogiから多くのアイデアを得ました。Mabinogiが好きならぜひプレイしてみてください(個人的にWOWより断然おすすめです)。Wikiを作ってくれたRooSaladさん、そして皆さんのサポートに感謝します。http://battle-without-end.wikia.com/wiki/Main_Page
遊び方
詳細は「Wiki」:http://battle-without-end.wikia.com/wiki/Main_Page をご覧ください!TIPS:Flash Playerは非アクティブタブでは動作しないため、放置プレイ時は別ウィンドウ(タブではなく)で実行してください。ポイント&クリック操作、マウスオーバーでヒント表示(詳細ヒントも開発中)。バトルは完全自動、あなたがやることは:
・アイテムを拾って強化、または売却して資金を装備強化に使う
・スキルを習得&装備して戦う
・称号を設定してステータス強化
・装備をアップグレード
・ワールドを旅して(オプションタブのMAPで)強敵に挑戦!
20歳以降は転生可能。20分ごとに1歳成長。
FAQ
Battle Without Endとは?
Battle Without EndはCritGameが開発した、ヒーローを導いて果てしないバトルと成長を楽しむ放置系RPGです。
Battle Without Endの遊び方は?
Battle Without Endでは、装備を整えたりレベルアップやステータス強化を行いながら、ヒーローが自動でモンスターと戦い続けます。
Battle Without Endの進行システムは?
キャラクターレベルアップ、装備強化、クラフト、クラス進化などでヒーローをどんどん強化できます。
Battle Without Endに転生やリバース機能はありますか?
はい、Battle Without Endにはリバースシステムがあり、進行をリセットして強力な恒久アップグレードを獲得でき、やり込み要素も充実しています。
Battle Without Endはオフラインでも遊べますか?
Battle Without Endはブラウザベースの放置RPGで、ゲームを離れている間も自動でバトルが進行します。
開発者アップデート
I’m sucks. I’m back. And release a version which should be released one and a half years ago. For some reasons. I left a mess here. Now I’m back. And continue to make games again. Make the game which I like to play. And I’m working on 2 now. 2 is a Huge Revolution. And twitter is my twitter, I decide to use it now. If anything you want to tell me, you can use twitter. Weibo is the most popular one used in my country. I always use this. Facebook is for some important new. Such as new game release!
Update 1.6: In this version, fix the pvp bug, and add the lock function which you can lock your items.(won’t sell accidentally) And also it can auto sell the item with the lowest value but not locked!
コメント
Little_Otik
Feb. 18, 2013
I just wanted to thank the developer for taking everyone's advice in making changes. I don't find enough developers doing that.
Thank you, I try to make it as better as i can:)
Fishnchips12
Apr. 14, 2013
[10:58:50] You meet Region Boss. [10:58:51] You die.
Golorok
Feb. 19, 2013
I'd love to have a stats screen to look up highest attack, total number of monsters killed, number of bosses killed and so on. Would also help to keep track of achievments.
I'll add this in further version, after redesign the UI, no free space now.. :)
nadiakasper24
Mar. 01, 2013
Love the game. Would really like something to do with the 70mil+ gold I'm carrying around, like maybe single use, permanent effect stat boosting items for you and your pets. I don't know about anyone else, but I'd be more than happy to drop 50mil on an extra 5 or 10 points in a stat that would carry over through rebirth. I also wouldn't mind seeing some skills that add a percentage to the amount of gold or exp that you earn, or that increased drop rates past what luck adds. Last but not least, maybe some enhancement stones that let you add specific bonuses to items, could also be made ridiculously expensive, but would give you a bit more eq customization than just hoping that after leaving the window open for a night that you might have something better than what you are already using.
Aside from those suggestions, I have no complaints whatsoever, and believe that with time and development, this is an idle game that could be comparable to Tukkun's Anti-Idle. 5/5
kyyyr
Jul. 15, 2019
for those who want to play after the dev pulled all the plugs - there is a work around. Since this game is dear to me, i did some digging and found his webpages backup on web archive. There you can play an offline version of it. I hope i can post links here, so here it goes: https://web.archive.org/web/20180618201310/http://www.critgame.net/critgame/main/blog/MochiVersion.html