Precision

Precision

by FrozenHaddock
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Precision

評価:
2.3
リリース日: November 29, 2007
最終更新: December 02, 2007
開発者: FrozenHaddock

Precision のタグ

説明

::UPDATE::
Reduced gravity, improved ball response.

A cunningly difficult avoision game.

遊び方

Arrows to move, Hands to smack keyboard in frustration.

コメント

0/1000
LeavesCat avatar

LeavesCat

May. 18, 2008

1
0

Oh and take my advice and NEVER make a level with no frame of reference for motion like level 11. Eaither make the walls not affect you immidiatly or add some terrain features so you know how fast you're going.

LeavesCat avatar

LeavesCat

May. 18, 2008

1
0

Unpredictable collision detection, sometimes it works, some times it doesn't. But the worst part is after you finish a level, you immediatly start the level keeping your momentum. This will usually kill you once. 2/5.

Ardavanski avatar

Ardavanski

Jun. 27, 2008

0
0

So funny :) 3/5

LeavesCat avatar

LeavesCat

May. 18, 2008

0
0

Really. It makes the level hard for all the wrong reasons. Oh and I beat your game. Make it so you can see your scores at the end instead of trying to find them on the high scores. You know, list the time and tries next to each challenge in the "you win" screen.

Tsara avatar

Tsara

May. 02, 2008

0
0

MUCH better after the changes. :) Nicely done. Upped to a 3/5. ^_^

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