viviDNA
by Gama11
viviDNA
viviDNA のタグ
説明
狂った科学者があなた(レインボーウイルス)を宇宙の檻に閉じ込め、適応力を試そうとしています。敵よりもレベルアップして生き延び、進化の達人であることを証明しましょう。LD #24 ジャムで72時間で制作。テーマは「進化」でした。
遊び方
矢印キーで移動。Escでメニューに戻る。0でミュート、+/-で音量調整。
コメント
Asmageddon
Aug. 28, 2012
Surprisingly cool. At first it looked pretty boring, but then I noticed you can hide inside your own trail, which at higher levels is a necessity to survive. While it does in the end get pretty impossible, it's a really cool game. 4/5
koed231
Aug. 29, 2012
It would be nice if you could restart in mid game. If you wanted to go for a max combo, it would be easiest to just keep retrying until you get them because it gets hard to build up a combo later on.
I see. I took that feature out because I thought people might restart when getting unlucky at the start until they get really easy enemies (horizontal movement only, or stuff like that), and I wanted to avoid that. Pressing Escape to go back to the menu is the fastest way to do it right now.
Demoniem
Sep. 06, 2012
I liked this game,but i got laggy all the time, i dont know if is the game or my computer. anyways 4/5
Glad you like it! Lag is probably caused by a mixture of both. Game runs smoothly on my computer, but the trail effects aren't exactly performance-friendly. No time for optimizations in 72 hours only.
koed231
Aug. 28, 2012
I had 2 trackers when the rival was level 3. Not cool!
XD
Now, that's some bad luck. :D
Vitallity
Aug. 29, 2012
Oh, I like main concept, One of the hardest games I played.It would be great if amount of enemies controllable, for example kill enemies when they hit tail or decrease their HP.curved difficulty games always enjoyable for all auditions.