Shockbot
by Glowmatic
Shockbot
Shockbot のタグ
説明
重力を無視した新感覚ラン&ガン・プラットフォーマーで世界を救え!近未来、地球の科学者たちは誤って異次元へのポータルを開いてしまった。恐ろしいモンスターたちが異世界からなだれ込み、人類は恐怖のあまり地球から逃げ出してしまう。そこに現れたのが、最先端戦闘ロボット「ショックボット」。エイリアンの侵略を食い止めるため、地球に送り込まれたのだ。ショックボットでは、モンスターだらけの森、不気味な洞窟、荒廃した工業地帯、そして幻想的なサイバーパンクの空を駆け抜け、信頼できるブラスターと強力なショックアタックで地球を取り戻せ!旅の頂点では、恐るべきウルトラメックとの壮絶なボスバトルが待ち受ける!Droid Gamers曰く「Shockbotは、昔ながらの2Dアーケードシューターを現代的かつ極限まで進化させた傑作」。さあ、何を迷っている?今すぐプレイしよう!
遊び方
* A/左矢印キーで左に移動。* D/右矢印キーで右に移動。* Wまたは上矢印キーで上に照準。* Sまたは下矢印キーでしゃがむ。* Enter/Z/Kで射撃。* スペースバー/J/Xでジャンプ。* P/Escapeで一時停止。* LまたはCでショックアタック発動。敵を倒してショックメーターをチャージし、落ちているショックコアを集めましょう。ショックメーターが満タンになると、画面上の全ての敵を一掃し、スコア3倍ボーナスのショックアタックが使えます。
開発者アップデート
The latest update removes the Haste power-up on the first level, as per player feedback. Also fixed a bug where high scores were calculated incorrectly after finishing the campaign.
FAQ
コメント
eoyount
Oct. 02, 2023
Why does every dev need to reinvent the control scheme? These controls make it almost unplayable for me.
Seriously, WASD and arrows for movement, JKL and ZXC (or something close to it) for actions.
Updated the controls based on your feedback. Thanks!
ZNerk
Oct. 04, 2023
Vote this game up, please. I haven't run into many game devs who engage this well with the clientele.
Thank you for your support!
taquitos
Sep. 20, 2023
Seriously hate those flying squid creatures.
supermetaridley
Oct. 05, 2023
You don't usually get the space jump that early...
That's fair. I wanted to reward the player for being more explorative as opposed to speed running through the level, but maybe I could have paced the introduction a bit better. I expect some players to miss it on their first run, and no area in the first level is ability-gated by double jump (that comes a bit later), but having double jump early does help you power through it a bit faster. In retrospect, it might have been better to have ability power-ups be more persistent like in a true Metroidvania, but Shockbot is level-based so I decided to just have the ability reset for every level.
DaEdibleNapkin
Oct. 02, 2023
What eoyount said was a good idea. I would go with the following changes:
- Allow for left and right handed configurations
- WASD, J - Jump, K - Fire, L - Shock
- Arrow keys, X - Jump, Z - Fire, C - Shock
- Escape Key as well as P for pause menu
- Display controls in pause menu
I tried W for jump and I for look up with J as fire for a bit and that seemed pretty good, but there wasn't an opposite hand equivalent that worked well. Also because of double jump requiring not direction, but action (two in this case), I think jump on the other hand opposite movement makes sense.
Thanks DaEdibleNapkin! I'll take these suggestions into account, and have left and right handed configurations in the next build. Edit: Updated the controls based on your feedback. Hope you enjoy!