Bellum antithesis

Bellum antithesis

by MajorMilizii
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Bellum antithesis

評価:
3.1
リリース日: August 16, 2012
最終更新: August 17, 2012
開発者: MajorMilizii

Bellum antithesis のタグ

説明

「タワーディフェンス」ゲームの新しい視点。今回はモンスター側(ダークサイド)でもプレイ可能!あるいはタワー側(アンチテーゼ)でも遊べます。どちらを選ぶ?

遊び方

サイドを選んでプレイ。タワー側はタワーを建てて自分の基地を守り、モンスターの基地を破壊。モンスター側は基地やモンスターのスキルをアップグレードできます。

開発者アップデート

Aug 17, 2012 2:27am

Have been added the FAST button. Have been fixed the help for ANTITHESIS.

コメント

0/1000
bobroonie avatar

bobroonie

Aug. 17, 2012

6
0

Upgrade, upgrade speed x2, then base attack, base beams and base rocket kill time x2. upgrade speed x3, then base attack, base beams and base rocket kill time x3. Upgrade monsters last, build you base and you will win. took 17 mins 43 seconds.

MajorMilizii
MajorMilizii 開発者

Good path.

PhukStix avatar

PhukStix

Aug. 21, 2012

4
0

Interesting game... unique approach... things are a bit confusing at the start, you could give a little more help info as far as what is going on and what the upgrades do.

superman1988 avatar

superman1988

Aug. 16, 2012

14
2

fast forward button please

MajorMilizii
MajorMilizii 開発者

Already made.

GoeyJoe avatar

GoeyJoe

Aug. 16, 2012

17
3

nice idea but unbalanced

MajorMilizii
MajorMilizii 開発者

Thanks! It's very hardcore - I know.

abaileyatd avatar

abaileyatd

Aug. 18, 2012

3
0

Ok been playing it for a bit now and finally beat the Thesis side... Here's the deal... I love games like this, but this one is just -that- far away from being a great game. Take your concepts, flesh it out, make a sequel... The big thing is, you need to be able to play the game multiple times and do it multiple ways and still be able to compete theoretically... the way it is right now, theres a very narrow range of strategy. Now that I've beaten it, as fun as it was, there's virtually no incentive to replay it (and I did, any other upgrade strategy failed :( ) So anyways, I mean to encourage you because the underlying mechanics of the game are quite fun... Look forward to a sequel!