Happy Passage
by NTFusion
Happy Passage
Happy Passage のタグ
説明
幸せな人は他の人を幸せに感染させ、ハッピーエネルギーを増やします。絶望した人は周囲を悲しくするので、できるだけ早く幸せな人で感染させてください。そうしないとハッピーエネルギーがどんどん減ってしまいます。エネルギーがなくなるとゲームオーバーです。絶望した人はハッピーフォグを消してしまうので注意!
遊び方
左クリックを押し続けると、選んだ大きさのハッピーフォグ(幸せの霧)を発生させます。範囲内の人々に喜びと幸せを与えます。
開発者アップデート
コメント
MountainJim
Jun. 11, 2012
Really too luck based. Two or three sad guys can way too easily snowball into an impossible situation.
mykael
Jun. 12, 2012
Cool game. Fix the performance issues and try it on the mobile market... Could, maybe, use a little more structure (waves) and some upgrades and increasing challenge.
dansparrow
Jun. 11, 2012
What this game needs: More variety. You should add upgrades and levels, so you can for example make your clicks faster, increase happy energy rank and things like that. Otherwise the game gets boring after 10 minutes.
LordBucket
Jun. 11, 2012
The only real problem with this game is that it isn't fun at all.
FrancBed
Jun. 11, 2012
I quite liked it, but. Once you discover that happy peolpe run out from the center of the fog it becomes too easy. Many times i had a situation that over 60% of game area was occupied by hopeless people and one well-aimed click dispelled them. Another thing, the combo meter drops too fast. I'd like to see my combo go up and up and i'd try to fill it as much as i can, but the best i could do was around 150, only because one person failed to reach another one in time. Oh, and mute music button mutes also the sound fx, which is quite annoying, because the music itself is very monotonous, and i don't really like, when i have to play in complete silence. My whole gameplay consisted of clicking from time to time and watching the chain reaction, and beacuse my pc is fairly slow, the game is quite laggy, so it's not as enjoyable as it could be. If the "issues" i spoke of were fixed i'd give better rating, but as it is, 3/5 :)