Cyber Recession Warrior: Edgar
by NetworkOfNinja
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Cyber Recession Warrior: Edgar
Cyber Recession Warrior: Edgar のタグ
説明
ストーリーは最小限、エドガーがいきなりエンドレスな自動生成ダンジョンのアクションへ。『Diablo』風のルートシステムと、AP制の戦略バトル(『Fallout』風)を組み合わせ、これまでのフラッシュゲームにはなかった体験を目指しています。
・3つのクラス、それぞれ独自スキル
・無限に続くランダム生成ダンジョン
・全アイテムがキャラに合わせて成長するフルアイテム化ワールド
・キャラクターごとにカスタマイズできるスキル&パークシステム
・異世界のバックストーリーやヒントが読めるジャーナル
・ハードコアモード(1回死んだら終わり)
遊び方
初期キー設定:
WASD - 移動
矢印キー - カメラ(オプション画面で切替可能)
スペース - カメラをプレイヤーに戻す
1~5 - 戦闘アクションコマンド
マウス - プレイヤー移動、オブジェクト操作、ダブルクリックでアイテム装備/解除、マウスオーバーでヘルプ表示
ゲーム内のキー割り当ては括弧で表示されます(例:(J)ournalはJキーでジャーナルを開く)
開発者アップデート
11/2010 – Not sure what the problem was, but it seems to be loading fine now.
v1.0.4 Updated 7/10/09. Thanks for all the feedback!
- Damage mitigation was reducing damage below 0, which reported as a Miss.
- Consecutive misses will build a slight bonus to battle everyone’s favorite RNG
- Character Delete now prompts for Confirmation
- Locker now Works properly
- INT Bonus on Vending/Recycling soft cap to avoid exploiting at high levels
- Character Screen no longer hangs when no weapon is equipped
- Stashing an Attribute Point to use the Level Up! screen as a free heal has been fixed
- Click-targeting should always set the To Hit% instead of showing 0%
- The ‘`’ Key now mimics Tab for changing targets to help with Browser compatibility
- Spider Nests have had their Mouse Map bounding box fixed, so they are Much easier to walk around
- ‘Achievements’ now display on the Scoreboard screen.
7/9/09 Update
- Unused Talent Points now save / load properly
- Weapon Range +1 Talent now works properly
- Grenades should leave less spider corpses littering the map
Note! If the keyboard stops responding, click on the screen to regain focus, and I’ll keep at it.
FYI – The class difficulty describes the relative challenge of playing one class versus another, not the difficulty of the game itself.
FAQ
コメント
Holos
Mar. 07, 2013
Level Cap: 40
To-Hit Cap: 95%
Crit Cap (2x Damage): 95%
Dodge Cap: 75%
Hints: In the early game stick to int and to-hit equipment for more attribute points and put all points into int. 200 int (without equipment bonus) is a good value. After that, max out to-hit, dodge and crit through equipment and talents.
XXJOSHXDXX
May. 01, 2011
*Several tips for new players*
1. The X-Cyborg is called the easiest because of his PER, meaning higher hit %. However for any person who has ever touched fallout or any game like this, we know INT is the most important. Researcher is the best class because you will get more total points to spend in attributes.
2. The tutorial trick of course. The tutorial will give you a small amount of experience, a health disc, a gun, and upon completion heal your character. Anyone hurting should heal and bolster a bit before continuing to the next area.
3. A trick for those pesky clone drones! In case no one has noticed yet, (I just did recently) the clone drones only clone a single time. In other words, the chain comes from every new clone, not a single one reproducing over and over. To defeat this menacing mob of boxes, you MUST destroy the most recent drone BEFORE it makes a clone. It is annoying, but it works better than constantly playing catch up to the overwhelming horde.
riegroht
Jun. 13, 2011
This game needs a way to discard from inventory while in a crawl.
And Recylebin has 6 slots, while inventory has 8. And i want to empty all my inventory in one go, not having to do that twice.
rtcvb32
Apr. 19, 2013
Very good game overall. I wish I could zoom-out and get a better view of the area to know where I have done stuff or haven't (although a mini-map would be nice too, but the levels are small enough for it not to be a huge concern). Maybe an alternate of the game to allow wide-screen, that way the side bars that are always there won't be quite so visually impairing. Lastly the 'blast radius' in some of the guns since they can kill you while you're using them, I wouldn't mind seeing a red area around where the blast radius covers when targeting a particular enemy.
tralabimbam
Apr. 22, 2011
as for the basic guy: look for a gun with 3AP, then go berserk (-2AP per shot, resulting in 1AP = 10 shots) and see your rapid fire destroy everything :D