Corpseburg
by PJJMD
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Corpseburg
Corpseburg のタグ
説明
あなたの故郷を舞台にしたゾンビサバイバルゲーム。
遊び方
Corpseburgの目的は、選んだ場所で30日間の隔離を生き延び、マップの4隅のいずれかにランダムに現れる脱出ポイントまでたどり着くことです。そのためには周囲から食料や武器、防衛用品を集める必要があります。スカウトボタンを使うと、近くのショップを探せます。レストランには食料が、工場には防衛用品が見つかりやすいです。ゾンビを避けながら探索しましょう。怪我をした場合は、夜に薬で回復できます。夜になるとゾンビの大群を避けるのが難しくなるので、時計にも注意しましょう。毎晩、強化したキャンプで寝る準備をしてください。
開発者アップデート
Adding scoreboard features, first one is ‘most zombies killed in 1 run’.
FAQ
コメント
Azwerg
Oct. 21, 2015
Auto-equipping the "best" weapon will be great. Also, sometimes many 'lootable places' are in one building, so it's really hard to see pics
anon9mous
Oct. 22, 2015
This is really nice, if it's a beta. Currently, the game feels quite a bit hollow. If you add in some more mechanics, it could easily become a really good game!
Trampled
Nov. 08, 2015
This is a great teaser. I would love to see an expanded version of this game. It's plenty easy enough as it is, just stay away from the densely populated area until you have enough resources to well fortify your sleeping area. Keep an eye on your weapons as it's easy to lose the one you have equipped. Would love some sort of stats on zombie population vs fortification value. Fortifying more than once in a day *seems* to make surviving the night easier.
zswader
Oct. 19, 2015
i like it that you can choose where to start on the world but after 5 min everything is pretty much the same
Hmm, a lot of the 'fun' is supposed to be exploration/struggling against a kinda unfair system. I've been making the game 'easier' lately... are you finding it easy to get to day 30?
setsuai_kijo
Oct. 20, 2015
Kind of fun, still having trouble making it longer than a week. Thoughts in the interface: Notifications that slide up (you've found a hammer, etc) disappear before I've finished reading the popup summery from the action that spawned them. More info on the weapons from the selection screen would be nice. A bit more information from the 'scout' feature would be nice, too, maybe how densely populated the area is.
I noticed you made it to day 30. Congrats! Yeah, the weapon screen needs a look-over.... and I think the 'pop up messages' needs a new system... maybe a scrolling marquee?