D4M-Rescue

D4M-Rescue

by Remis2000
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D4M-Rescue

評価:
1.9
リリース日: May 08, 2011
最終更新: May 15, 2011
開発者: Remis2000

D4M-Rescue のタグ

説明

Raise or Lower terrain at your Will, avoid or trap Droid-Tanks, gather intel collected from an alien planet and deliver it to spaceship. Also, special Energy and Jump boosts prolong your excitement!

遊び方

WASD - movement, SPACE - jump, ALT - change weaponry, LeftMouseButton - Terrain deformation, TAB - Info-Pad menu, SHIFT - run. Energy is used for Running, Jumping, Terrain Deformation, so, use it sparingly! ;D

Notice: This game level is created for dissertation project, and a participation in an after-play survey would be greatly appreciated:
http://obsurvey.com/S.aspx?id=a2245442-6f91-4d71-8ad9-cbe568757325

開発者アップデート

May 8, 2011 1:00pm

Experience Terrain Deformation !
> Fixed cursor locking;
> Fullscreen by Enter, Exit it by Escape;
> Q & E change TD modes
Rejoice! ;D

コメント

0/1000
EPR89 avatar

EPR89

May. 08, 2011

1
0

ALT isn't exactly the best control button for browser games.

Remis2000 avatar

Remis2000

May. 08, 2011

1
0

Guys, this game level is created for the dissertation survey testing terrain deformation and its controls, thats why it is so short. Once I get more time, I will be thinking about an expansion, finding the way to fix some problems if Kongregate and Unity would be cooperating :) Also, I will try to make it full screen, but it mostly depends on Konkgregates intergration.

kane492 avatar

kane492

May. 08, 2011

3
1

I just wish the cursor would stay on the screen.

Remis2000
Remis2000 開発者

it does now :) try this time

FirstSurvivor avatar

FirstSurvivor

May. 08, 2011

1
0

Ok, I must say that it was fun, but short. The objectives weren't clear enough. Gather intel... Where what who why? The game was well done, but I noticed that your cursor could easily go off screen, making the game lag when you try to fire missiles and also making you have to click back on screen, often shooting your own player. Never the less, it's a good try, and you should still improve the gameplay...

yaosio avatar

yaosio

May. 08, 2011

0
1

I would give you an F for the fact that you were unable to figure out how to lock the mouse cursor to the play area.