Alchemy Idle Clicker
by RevelBase
Alchemy Idle Clicker
Alchemy Idle Clicker のタグ
説明
素材を収穫してエリクサーを調合。販売してより強力で高価なアイテムを研究しよう。レベルアップで収入が2倍に。君は賢者の石を発見する伝説の錬金術師になれるか?
遊び方
右側のアイテムをクリックして売却。左側の生産ユニットをクリックして新規購入。中央の生産ユニットをクリックして生産を加速。ShiftまたはCtrlを押しながらでまとめ買い:
→ 通常:x1
→ Shift:x10
→ Ctrl:x50
→ Shift+Ctrl:所持金で最大購入
FAQ
Alchemy Idle Clickerとは?
Alchemy Idle Clickerは、RevelBaseが開発した放置系クリックゲームで、資源を生産・合成して利益を上げ、新しい元素を発見していきます。
Alchemy Idle Clickerの遊び方は?
Alchemy Idle Clickerでは、クリックして錬金資源を生産し、それらを組み合わせて高級素材を作り、得た利益で自動化や生産強化のアップグレードを購入します。
Alchemy Idle Clickerの主な進行システムは?
Alchemy Idle Clickerの進行は、新しい資源のアンロック、アップグレードの購入、元素の組み合わせによる収入と効率の継続的な増加が中心です。
Alchemy Idle Clickerには自動化やオフライン進行機能がありますか?
Alchemy Idle Clickerには資源生産を自動化するアップグレードがあり、クリックしていない間も錬金術の工程が進みます。
Alchemy Idle Clickerの開発者と対応プラットフォームは?
Alchemy Idle ClickerはRevelBaseによって開発され、Kongregateでブラウザ上で遊べる放置ゲームです。
開発者アップデート
Update to 1.8.0
- After a reset production units reappear at the same position where they have been before
- Fixed the exception that blocked level 32 players from playing the game. Thanks to user DarkPHINIX for helping me debugging this.
コメント
ArtherDent
Jun. 25, 2016
How about a better menue to buy the stuff, one long list is a bit confusing
You're totally right. I'm still trying to figure out how else it could be presented. The thing is, that changing this would be a bigger effort and I'm currently trying to fix bugs and implement quick wins, so it will probably not change very soon.
WahkanSunkmanitu
Jul. 30, 2016
Can you make it so each tile "remembers" where it was the last time it was on the board, and automatically reappears there the next time you buy it?
Thanks for the suggestion. I've implemented this feature with version 1.8.0.
Moczan
Jun. 22, 2016
Nice prototype but needs a lot of polish to work. Saving game is the big one, some quality of life features like 'sell all' and 'buy multiple' will also make the game less clicky.
Thanks for the comment. I hope the save works now for everyone (or at least people know why it isn't working). I decided for an auto-sell instead of a sell-all, because this way you don't sell resources that you need for production. And I'm currently look into an implementation of a multi-buy.
Acemarch
Jul. 16, 2016
Not the best idle game if you can't leave it idle and unfocussed.... and there's seemingly no offline earnings?
Thanks for your feedback. I can't change that it doesn't run when it's unfocussed, but I'm currently looking into an implementation for offline earnings.
Irish85
Jun. 20, 2016
Love the game, but please make a save button and a refresh in game. Cloud save would be great but hey local also works.
Some suggestions:
1. Maybe an alchemist lab where we can mix potions or plants, see where it gets us. 1 berry, 5 yellows etc.
2. Some upgrade system
3. Some prestige more than the x1 (doesn't work for me on refresh btw) (Firefox)
4. Love the game concept 4/5
Thanks for your feedback. I'm currently working on a system that brings back the game the way you left it your last session. This of course also means that you will not need to refresh your browser for the level up anymore. I hope I'll have the new version ready in one or two days.