Obliterate Everything
by cwwallis
Obliterate Everything
Obliterate Everything のタグ
説明
Build up your space stations, turrets, and fleet in order to obliterate your enemies and gain control of the nebula!
遊び方
1. Click and drag to scroll view.
2. Build Towers for defense.
3. Build Fighter Bays and Starports to automatically manufacture ships.
4. Build supply docks to increase maximum ships.
5. Build Fusion Cores and Accumulators to generate resources faster.
6. Click on a building and use the buttons in the lower right corner to upgrade. Each building can only be upgraded once.
FAQ
Obliterate Everythingとは?
Obliterate EverythingはC.W. Wallisが開発した宇宙を舞台にしたリアルタイムストラテジーゲームで、プレイヤーは艦隊を指揮して敵基地を壊滅させます。
Obliterate Everythingの遊び方は?
Obliterate Everythingでは、さまざまな艦船や施設をリアルタイムで建造・配置し、宇宙戦で敵拠点を攻撃・自軍基地を防衛します。
Obliterate Everythingの主な特徴は?
Obliterate Everythingは複数レベルのキャンペーンモード、多彩な艦船や武器、リアルタイムバトル、戦略的な基地建設などが特徴のSFストラテジーです。
Obliterate Everythingに進行やアップグレードシステムは?
はい、プレイヤーは難易度が上がるレベルを進むごとに新しいユニットや武器をアンロックできます。
Obliterate Everythingは無料で遊べる?どのプラットフォーム?
Obliterate EverythingはKongregateで遊べる無料のブラウザ向けストラテジーゲームです。
開発者アップデート
Sequel is here:
http://www.kongregate.com/games/cwwallis/obliterate-everything-2
コメント
evilhost369
Nov. 01, 2011
The game has so much potential from concept and gameplay but could you the following: Hotkeys for units/buildings to be built, spacing / radius of each tower (for range), mute button on title screen, selection for available buildings, option to display health bars, a minimap and lastly - please fix starting view of certain stages, it was almost enough to rage quit on certain stages due to not seeing where the base was. (Also include the whole save function like all the other players mentioned).
FriedCookie
Nov. 12, 2011
Hint for everyone, I suppose: if you found an ideal location for a building, but you don't know if you can put it there, pause the game. It acts like pausing (not F10-ing) in an RTS, in that you can place towers and buildings while the game is paused. Plus so people can see!
Scram
Nov. 03, 2011
I'm sure there are many viable strategies to deal with the 2-2 missions and beyond. But before that I was playing a different game, with steadily ramping difficulty and increasing build options. This new game, where the enemy just has to touch my base to destroy it, is not what I was enjoying. The infection missions should be an alternate gameplay mode, or increased difficulty option. I want to play that core concept, not this mod you are forcing on me.
DonnBarredora
Oct. 31, 2011
Suggestions: shift for multiple building, hotkeys to the buldings. Apart from that it's a nice game.
kalel01260
Oct. 31, 2011
Excellent, but definitely needs a way to scroll with the left hand. WASD maybe?