Jack
by Dangow
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Jack
Jack のタグ
説明
*アルファバージョン*。Jackはバンクーバー・フィルムスクールのゲームデザインプログラムに通う4人の学生によって開発された2D横スクロール型プラットフォーマーゲームです。このプロジェクトは2ヶ月以内で完成しました。VFSコンペンディウムプロジェクトがゲームデザインプログラムの学生と初めてコラボレーションした作品です。Jack - The Flash GameはCompendium VIIの一部であり、「Compendium VII: Jack of all Tales」では、童話に登場する有名な“ジャック”たちをモチーフに、切り裂きジャックの幼少期の物語を描いています。
【チーム】
*Gustavo Moro:* プロジェクトマネージャー兼プログラマーリード
*Matheus Pitillo:* レベルデザイナー兼レベルアーティスト
*Ryan Clark:* アーティスト兼サウンドデザイナー
*Siddharth C.R.:* プログラマー兼効果音
【協力者】
Eduardo Faria(サウンドトラック)
Luis Felipe Melo(サウンドトラック)
*ゲームのファイルサイズが大きいため、ロードに時間がかかります。ロード完了までしばらくお待ちください。最終バージョンでは軽量化を目指します。ご理解ありがとうございます!*
>>> ゲームやGDプログラムの詳細は「Matheus Pitillo - Life at VFS」:http://www.matheuspitillo.com/blog/category/life-at-vfs/ をご覧ください。
遊び方
*矢印キー*で左右移動とジャンプ。*A*で一部のポータルやドアに入る。*S*で敵を刺す。_すべての操作方法はゲーム内で説明されます!_
開発者アップデート
Alpha Version
コメント
Jacksforeyes11
Jul. 21, 2015
Mathues? Josh? Madness? Sosh?
ZellKFF
Apr. 23, 2012
Hey Dangow, I'm a friend of Gustavo so here's some constructive feedback on your project!
Overall the game is quite nice but lacks a bit of polish, graphics-wise you can see a lot of ragged edges especially in text being displayed...the health system is a little harsh, you should either add more apples or make them regen more health --> trial and error is ok but since there is a heavy element of luck involved until you find the right gates, it can become frustrating to try over and over due to your health going down. Apart from that, there seems to be some random collision issues when jumping/moving on tree branches, sometimes it even auto-jumps for you! And finally a little suggestion, make the jumping length/height proportionate to the amount of time you press the up arrow...right now tapping it or holding it yields the same result as far as I can tell, which is a major griping point for me. Great effort overall though, looking forward to the finished product! :)
Hey man, how are you? Thank you VERY MUCH for your comment. All feedbacks are very important to us, to be able to do a better job for the last version of the game. Thanks for the suggestions. About the gate in the trees, the problem was that we cut out some of the mechanics of the game, that the player could mark the trees that he already tried to go in. So it's a little confusing during the gameplay. We will try to figure out how to solve it in a better way. Also, the collision is something that needs to be better programmed to make sense with our idea of the level design. Thank you again. We will study some changes for sure. :D
Jacky_Boy11
Jul. 08, 2015
how do you fix the "white-screen?"
Jacky_Boy11
Jul. 05, 2015
also for me its white screened for a while
Jacky_Boy11
Jul. 05, 2015
STABBY STABBY