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Infinite Dreams

Infinite Dreams

by dpuc
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Infinite Dreams

評価:
2.9
リリース日: January 08, 2012
最終更新: January 08, 2012
開発者: dpuc

Infinite Dreams のタグ

説明

夢の中に閉じ込められたあなたは、そこに潜む悪夢に飲み込まれる前に脱出しなければなりません。難易度は昔ながらのゲームスタイルで、『Infinite Dreams』はプレイヤーのスキルを本気で試します。不気味な雰囲気と環境トラップが混ざり合う孤独な冒険の中、頼れるのは自分自身とその能力だけ。全12ステージのナイトメアをクリアできるかな?

遊び方

矢印キーで移動(上でジャンプ、左右で移動)、メニューの操作(左右、下で選択)

コメント

0/1000
bluejake0 avatar

bluejake0

Jan. 08, 2012

6
0

The dream is not infinite. The game is more fun than I thought.

jimfaindel avatar

jimfaindel

Feb. 05, 2012

3
0

Also, maybe more creepines for the next delivery would be more apropiate. This one makes me think more of a fantasy universe than of an horror one. But that might just be me.

jimfaindel avatar

jimfaindel

Feb. 05, 2012

2
0

I adore these kinds of games that tell you a story without actually telling you anything, and as an OCD player it compels me to explore every single inch, climb every ledge and try to reach every dark spot looking for something more to read, you know, search for easter-eggs and the alike. Also, you might want to make the starting menu clickable, considering how many players with attention disorders might get frustrated because of the game aparently not starting and them having not enough focus nor patience like to read what the screen says. I know it took me a while to catch up on the instruction to start it. You know? This game reminds me of many others, like shift when it just started, and I know that it has a mind-blowing potential which I really wish you will exploit in games to come. In any case, you can be sure that I will keep waiting anxiously for more games, updates and news from you.

jimfaindel avatar

jimfaindel

Feb. 05, 2012

2
0

Well, first of all let me tell you that I love this game. It is easy, short and straight to the fun, not to mention darn fun. But something that bugs me a little is the level ending-starting transition. There isnt any. As soon as you contact the portal you start moving right into the next level, causing the game to lose any feel of progress, turning it into a straight forward level with just 10 checkpoints instead of the 12 leveled platformer it was meant to be. Also, it is has that little issue that many game alike tend to suffer when the jump is just a little tiny bit too short, forcing the player to get right over the edges and get a perfect timing in order to complete a jump. It is quite easy to do and doesn't demand much effort, but it is something that can get annoying over time. By the way, I love how you employed writing among the levels.

Metal_Ganon avatar

Metal_Ganon

Jan. 08, 2012

5
1

Cool, Maiden reference. 3/5 Game.

dpuc
dpuc 開発者

hey thanks! :D glad you noticed it :)