World-Smith

World-Smith

by edojedad
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World-Smith

評価:
3.0
リリース日: December 03, 2015
最終更新: January 12, 2016
開発者: edojedad

World-Smith のタグ

説明

あなたは宇宙を創造したいという野心的な鍛冶屋です!ただし、最初に使える素材は4つだけ。果たして成し遂げられるでしょうか?----------------------------------------------------- v0.3.2リリース。クラフト時に大きな数値を入力すると時間が消える不具合を修正。また、生産ボーナスが正しく保存されず、消費前にゲームがクラッシュすると失われる問題も修正。----------------------------------------------------- v0.3.1リリース。小さなアップデート。要望により、残り生産ブースト量の表示を追加。----------------------------------------------------- v0.3リリース!過去最大のアップデート!・クラフト画面に最大作成数を追加。現在の素材数で作れる最大数が表示されます。・オフライン生産が実装。開始時は速度が遅いですが、仕様通りです。オフライン時間に応じた生産量に達すると停止します。・表示の細かなバグ修正。ご意見をお待ちしています。

遊び方

マウスだけで操作します。メモ:・マスターレベルを獲得するには、星に表示されている数のエレメントを作成する必要があります。・各マスターレベルはそのエレメントの速度を上げ、全エレメント(生産)のスピードブーストも得られます。・リフォージすると生産力は維持されますが、最初からやり直しになります。これにより、より多くのコインを獲得し、新しいエレメントに到達できます。・コインは2つの方法で入手可能です。1つはエレメントのアンロック(Tier1と2は一度だけ、Tier3以上はリフォージごと)。もう1つは宇宙船を使う方法で、低確率で1つ獲得できます。

コメント

0/1000
edojedad avatar

edojedad

Dec. 28, 2015

12
0

v 0.3 just released!
Biggest update ever!
- Added a max amount on the craft screen. It shows the maximum you can build with the current materials you have of each craft.
- OFFLINE PRODUCTION. Yes, it's here. It is working fine, just be patient with the speed up at the start, it is ok like that. It will stop as soon it reaches the amount that should be produced according to the time offline.
- Some minor bugs of display.
Please keep the comments so I can improve the game better.

PaleRaven avatar

PaleRaven

Jan. 01, 2016

9
0

I really love the new speed boost that the offline production gives. One of the things that would make a huge improvement now that I am spending more time offline, is if the craft and creation tab remembered the values you input for creation and crafting. For example, I always set my craft amounts for what will take 1 hour... but each time I close the game I have to reinput those numbers. It would be great if it remembered them.

Baragon789 avatar

Baragon789

Dec. 05, 2015

9
0

This game definitely has a lot of potential to be a masterpiece of the idle genre. I really look forward to playing the game and watch it progress with each update and helping with finding bugs and whatnot when I can. Great work on everything so far and keep up the quality work.

PaleRaven avatar

PaleRaven

Dec. 10, 2015

17
1

I just spent an entire day micromanaging, and managed to reforge with .25 more production than I had. I'm intrigued by this game, but I think it needs some sort of either offline gains (hire a blacksmith assistant to produce elements) or an increase in the gains of coins or production as you get mastery stars. Otherwise, the initial build is just too dang much to continue playing.

Baragon789 avatar

Baragon789

Dec. 28, 2015

6
0

Really liking the offline production boost. A nice user friendly addition to it could be a timer somewhere that lets you know how much longer the speed boost lasts for. The game is progressing really nicely so far and I again commend you of your nice work so far.

edojedad
edojedad 開発者

The boost is the time you spent offline multiplied by your production. Just to give an example, if your production is 10, you produce 1 Fire per second, so if you spent 60 seconds offline you should get 600 production to spend on the boost. It is an amount, not a time, that's why it's kinda hard to show it. Let me see how I can do it.