Reprisal
by electrolyte
Reprisal
Reprisal のタグ
説明
Populousが好きだった人ならReprisalは必見!Populousへのオマージュとして制作された本作では、部族を導き、土地を作り、人口を増やしていく。特別なトーテムパワーで自然を操り、邪魔する者にはその力を解き放とう。ただし他の部族も黙ってはいないので注意!
遊び方
操作:マウス&キーボード。カーソルキー&W,A,S,Dで島内移動。1:大地のトーテム切替。2:風のトーテム切替。3:火のトーテム切替。テラフォームトーテム選択時、SHIFTで土地の上下切替。P:ポーズ。
【ストーリー】
かつて自然のトーテムを操る力を持つ部族のリーダーだったあなた。3つの敵対部族に支配され、民とトーテムは各地に散らばってしまった。再び強大な部族を築き、トーテムを集めて歴史を取り戻せ。リプライザルの旅を始めよう… http://www.reprisaluniverse.com
FAQ
Reprisalとは?
Reprisalはelectrolyteが開発したレトロ風のゴッドゲームで、部族を導き守りながら先祖の土地を取り戻していきます。
Reprisalの遊び方は?
Reprisalでは、地形を盛り上げたり下げたりして環境を整え、部族を指示して領土を拡大し、トーテムを使ってライバル部族に特殊能力を発動させます。
Reprisalの主な目的は?
Reprisalの主な目標は、ライバル部族を出し抜きながら全ての失われた土地を取り戻し、島ごとのレベルをクリアすることです。
Reprisalの特徴は?
Reprisalはクラシックなピクセルアート、戦略的な地形操作、特殊能力を持つトーテムの収集、複数の島を攻略するキャンペーンが特徴です。
Reprisalはシングルプレイですかマルチプレイですか?
Reprisalは戦略・地形操作・部族管理に特化したシングルプレイのゴッドゲームです。
開発者アップデート
+ 1 Million Universe plays + have been reached and to celebrate this massive mile stone we are offering 50% off Reprisal’s desktop edition! (PC, Mac and Linux) Grab it while you can as it’s for a limited time only :D
コメント
netpoet
May. 29, 2012
Being able to zoom out, even just one-two levels, would have been a FANTASTIC feature.
hithundah
May. 23, 2012
It would be cool if you could play a little bit longer after you're done with your mission. Either that, or for finishing the game you win a free play mode where you can fight, build settlements, etc.
Maybe like 'sand box' campaigns, you choose how many teams to play against, what totems and CPU speed?
klublife
May. 23, 2012
the forest acts like a time bomb. by lighting them on fire, the selected area turns red where the trees are
yes you got it! :D
Rykuth
May. 21, 2012
You really nailed the feel of Populous. A few things I feel could be improved though: one is the cursor placement. A lot of times I had problems getting it exactly where I wanted it, especially when terraforming. I think the cursor should snap to the nearest node to the mouse, currently it heavily favors snapping to lower elevations. I also think that the islands where you only need to collect a totem need to be tweaked as well. It was too easy to just run in a grab the totem.
That said the game as a whole is great, especially the art.
Thank you and thank you also for the ideas, I appreciate all comments / ideas left here. Expect an update build in a week or so which tweaks.
Ajax_the_Greater
May. 22, 2012
I think it's great and agree with Rykuth's and Raethyan's comments. I loved Populous in my day, but both clarity of view in the isometric tiered landscape and cursor manipulation were big problems in the original Populous. These things aren't corrected here. With these old issues fixed you have more than a homage to Peter Molyneux's brainchild, but a proper update. Oh, and I definitely dig the Amiga-style chiptunes. Kudos to Eric Skiff.
Erics music is amazing, it gives it all such a lift.