Endless Base Defender
by er123can
Endless Base Defender
Endless Base Defender のタグ
説明
敵はレベルごとに強くなります。ステータスをアップグレードして敵を倒しましょう。タレットを購入すれば自動でお金を稼いでくれるので、他のこともできます。ご意見があればコメントで教えてください。皆さんの意見を元にゲームを改善していきます。
v1.0
・新パッシブスキルシステム追加(拡散ショット・貫通ショット)
- 50レベルごとに1ポイント獲得
・新プレステージアップグレード2種追加(追加パッシブスキルポイント、自動攻撃)
・新アクティブスキルシステム追加(ダメージ軽減シールド、ヘルスバリケード)
- シールドは50レベル、バリケードは100レベルで解放
・新タレット追加(レーザー、バウンドショット)
・新敵追加(変身・ファイアボールキャスター)
- 変身は3段階、上位が倒れると下位が出現
・影追加
・タレットの射程を全体に変更
・弾速・攻撃速度・ダメージ等を再調整
・メニューでポーズ追加
・レベルクリア表示追加
・背景バリエーション追加
・プレステージメニュー更新修正
・細かなバグ修正
・スプライトサイズ最適化
・アニメーション追加
v0.2
・タレット優先順位追加
・プレステージリセット&アップグレード
・インポート/エクスポート(WebGLはクリップボード未対応)
・バックグラウンド動作改善
v0.1.1
・セーブ問題修正
遊び方
マウスクリックで射撃や購入を行います。
開発者アップデート
v1.0
•Added new passive skill system (spreading shoot and piercing shoot)
-Gains one point for every 50 levels
•Added two new prestige upgrades (extra passive skill point, auto attack)
•Added new active skill system (damage reducing shield, health barricade)
-Damage reducing shield unlocks at 50 level
-Health barricade unlocks at 100 level
•Added new turrets (laser turret, bouncing shoot turret)
•Added new enemies (metamorphosis and fireball caster)
-Metamorphosis has three stages
-Once a higher level metamophosis enemy dies it respawns the lower one
•Added shadows
•Changed turrets’ range to global
•Recalculated bullet speed, attack rate, damage etc.
•Added pause game on menus
•Added level passed indicator
•Added background variation
•Fixed prestige menu update
•Fixed minor bugs
•Optimized sprite sizes
•Added some animations
コメント
jtcasey
Oct. 28, 2017
Currently, if you advance your starting level twice and begin on level 51, you do not get the skill point that would have been awarded at level 50. Please make sure those skill points are awarded. Also, player auto-fire should also include auto-aim, with the same options for targeting that turrets have.
Sir_Poopington
Oct. 14, 2017
For your main tower, some gun upgrades would be pretty cool, like a small chance for bullets to pierce enemies, or a small chance for a bullet to spread on impact and hit other targets.
I will update some turrets and add extra ones. One of them will have piercing bullet attiribute. When i add that, i can also implement that to main tower. Maybe i can add piercing and spreading to prestige upgrades. Thanks for that idea.
malkierian
Oct. 11, 2017
On Firefox, for some reason, when the game is out of focus (scrolled down on the page or different tab) the turrets stop targeting properly and just spin around and around and around, letting all the enemies through for a quick death. Also, whenever lag happens (which is not infrequently for me), it affects the turrets and enemies differently. The enemies can end up skipping ahead of their normal trajectory, overwhelming turrets that would otherwise be fine.
DGthe3
Nov. 09, 2017
Game doesn't load, just a black screen now
KirbyStyle
Oct. 20, 2017
AMAZING! Best defense game i've played so far. It would be cool if you could select your turrets and have them all fire in one location along with you like a focused fire.